Atari ST games list! 
 
Total reviews!
Handheld: 57
16/32bit Computers: 668
8bit Computers: 383
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 105
128bit Consoles: 26
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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
AtariST

Rolling Ronny

Rolling Ronny
GenreArcade Platform
Developer / PublisherTouch Of Magic / Virgin
Released1991
Media1 x disk
Rating
Graphics:8.5
Sound:8.0
Gameplay:8.0
Overall:8.0
Reviewed byndial
Rolling Ronny is a 2D Platformer game, published by Virgin Interactive, which was released in 1991 on Amiga, Atari ST, Commodore 64, DOS.
 
Review
Rolling RonnyTake Rolling Ronny, roller-skate and shoot his way through nine levels of parkland, city streets, office complexes and even the underground sewers to his final destination at the other side of town. Collect coins by running errands for the inhabitants of this weird and wonderful town to earn enough money for a bus ticket to the next part of this barmy game. On the majority of levels you'll find a shop that sells most of the objects found in the game but be careful not to spend too much though, as you won't be able to afford the bus fare home!

The graphics on the Atari ST are colorful and the sprite animation quite fast, along with some pretty smooth background scrolling! Take a look at the screenshots and you'll realize that more than 16 colors are used (in fact they are more than 30!). The Amiga version though uses over 100 colors at the background plane and the foregrounds and a few more details along with a few levels of parallax-scrolling. Eitherway, the Atari ST here offers some pretty cool graphics I think, considering its hardware limitations!
The sound here is nice too, featuring a few cute tunes during gameplay along with limited, but funny, SFX.
 
Screenshots
  • Rolling Ronny
  • Rolling Ronny
  • Rolling Ronny
  • Rolling Ronny
  • Rolling Ronny
  • Rolling Ronny
 
Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms



38 colors
Atari ST



93 colors
Commodore Amiga OCS/ECS



153 colors
PC MS-DOS
 
Hardware information

Atari ST

Atari STCPU: Motorola 68000 16/32bit at 8mhz. 16 bit data bus/32 bit internal/24-bit address bus.
MEMORY: RAM 512KB (1MB for the 1040ST models) / ROM 192KB
GRAPHICS: Digital-to-Analog Converter of 3-bits, eight levels per RGB channel, featuring a 9-bit RGB palette (512 colors), 320x200 (16 color), 640x200 (4 color), 640x400 (monochrome). With special programming techniques could display 512 colors on screen in static images.
SOUND: Yamaha YM2149F PSG "Programmable Sound Generator" chip provided 3-voice sound synthesis, plus 1-voice white noise mono PSG. It also has two MIDI ports, and support mixed YM2149 sfx and MIDI music in gaming (there are several games supported this).
read more...
The Atari ST (default) color palette
9-bit RGB 512-color palette
(16 on-screen and up to 512 in static image)
 
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