Atari STE games list! 
Total reviews!
Handheld: 26
16/32bit Computers: 668
8bit Computers: 383
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 105
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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info


Developer / PublisherUnique Development
Media1 x disk
Reviewed byndial
Substation is a Sci-Fi first-person shooter game, developed and published by Unique Development Studios (Sweden) exclusively for the Atari STE and Falcon home computers. The game offers unique for its time graphics and DD Audio (Distance and Direction) techniques.
The story in short centers around an underwater (at 2500m below) base called Substation that's taken over by aliens. You are a Marine Corp and you must enter the base and investigate what happened down there. The game takes the STE gameplay to another level in all areas. It is the first FPS game ever developed for the STE computer and is awesome because of just that (a Wolfenstein 3D clone). It also features multiplayer gaming using the Atari's MIDI port.

The graphics are a breakthrough for the enhanced ST machine. The game is based on a real-time rendered 3D environment, with 25 frames per second (!) but a small resolution at 320 x 160 pixels. The graphics engine has no texture-mapping but instead it uses Gourand-shading for the walls with a mixture of bitmapped visuals for the rest of the game's features with 16 colors on-screen. Note that the game is enhanced on the Atari Falcon 030, with 256 colors on-screen.

The sound offers a unique DD Audio (Distance and Direction) technique. If you have stereo speakers connected to your monitor you will be able to determine the distance and direction of any in-game sound! Additionally, the game (via the STE enhanced sound chip) offers a variety of sampled sound effects such as screams, footsteps, gunfire, engines, ventilation fans, emergency horns and others, split is three separate sound channels! Also, there's a nice sampled music score at the intro and the game's main menu but no music into the game.
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  • Substation
Hardware information

Atari STE

Atari STECPU: Motorola 68000 16/32bit @ 8mhz. 16 bit data bus/32 bit internal/24-bit address bus.
MEMORY: RAM 512 (520STE) -1024KB (1040STE) upgradable up to 4 MB / ROM 192KB
GRAPHICS: Digital-to-Analog Converter of 3-bits, eight levels per RGB channel, featuring a 12-bit RGB palette (4096 colors) supporting resolutions of 320x200 (16 color), 640x200 (4 color), 640x400 (monochrome). Also features BLiTTER chip for copy/fill/clear large data blocks in memory (fill rate 4 MB/s) and Hardware-support for horizontal and vertical fine scrolling and split screen.
SOUND: DMA sound chip with 2-channels stereo 8-bit PCM sound at 6.25/12.5/25/50 kHz, MIDI in/out
The Atari STE (default) color palette
12bit RGB 4096-colors palette
(16 on-screen and up to 4096 in static image)
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