Atari XE/XL games list! 
 
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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Gran Turismo 4 - PS2
Halo Combat Evolved - xbox
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Best on handhelds!
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Game info
AtariXE

Mirax Force

Mirax Force
GenreShoot em Up
Developer / PublisherTynesoft
Released1987
Media1 x tape
Rating
Graphics:9.0
Sound:8.0
Gameplay:6.0
Overall:8.0
Reviewed byndial
Mirax Force is technically one of the best 2D side-scrolling shooters for the 8bit home computers. It's a beautiful but almost impossible to play game.
 
Review
Mirax ForceSTORY / GAMEPLAY
Delta Base to Star Quest - Priority Dispatch - Code Red! Your mission is to fly Star Quest over the Alien mother-ship, destroying everything on sight with the ultimate goal to reach the Main Ship's Reactor. Your flight will be dangerous since you also have to avoid pylons, buildings and shadowed objects. You will suffer intense attacks from waves of well equipped Defender Ships protecting the mother-ship! Well, this game is surely a wonderful shoot 'em up, but very tough at the same time. You may easily crash either on an enemy ship or on any obstacle found in the surface of the mother-ship and this gets more difficult when you speedup your ship!

GRAPHICS / SOUND
When I first played this game I was absolutely amazed by the graphics (especially the explosion effects) and the music. Technically, this game is one of the best I've ever seen on an 8bit home micro! Honestly, the background details, the smooth sprite animations and the colors make this shoot 'em up a unique experience for an 8bit release. The sound is equally good, with sampled (!) voices on the 8bit Atari computers (!) at the end of each level and also beautiful sound effects like explosions, laser shots and more. But to enjoy its technical greatness you must be ready to face loose controls and a high difficulty level! So be prepared!
 
Screenshots
  • Mirax Force
  • Mirax Force
  • Mirax Force
  • Mirax Force
  • Mirax Force
  • Mirax Force
  • Mirax Force
 
Hardware information

Atari XL/XE

Atari XL/XECPU: MOS Technology 6502C (1.79MHz for NTSC / 1.77MHz for PAL)
MEMORY: 16Kb, 64Kb to 128Kb RAM (600XL, 65XE/1200XL/800XL, 130XE respectively), 16-32Kb ROM
GRAPHICS: Upto 16 colors on screen at 160x192 or 2 colors at 384x240 (overscan) from an 128 to 256 color palette (the last available only on GTIA chip found in later than the old 400/800 models).
SOUND: (POKEY custom chip) sound generator of 4 voices, 3.5 octaves, capable for polyphonic music and sound effects.
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The Atari XL/XE (default) color palette
256-color palette with 16 on-screen (for GTIA chip based models)
 
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