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Game info |
|  | Lucky Luke |  | Genre | Arcade Platform | Developer / Publisher | SPC & PixelHazard / Philips Media | Released | 1996 | Media | 1 x  | Rating
 | Graphics: | 8.5 | Sound: | 8.5 | Gameplay: | 7.5 | Overall: | 8.0 |
| Reviewed by | ndial | Find the Dalton brothers and put them back to jail in a very colorful cartoon-like platform shoot em up! Lucky Luke was released only for Philips CD-i systems! |
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Review |
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 Like with all Lucky Luke adventures, it's your task to find the Dalton brothers (having escaped again fromm...jail) and put them back to jail. This is a normal 2D platform game although quite difficult and you won't go far by just running and jumping to the end. No, you have to know what you're doing. The first level you start with a simple pistol, allowing you to shoot one bullit at a time. When you encounter an enemy, you notice its life level on the top left. Normally 4 bullets are enough to kill you. It requires a little tactic to shoot everyone down, instead of wildly firing all that moves on screen. Thankfully, the levels are filled with gun-update-boxes! Very cool, but not as cool as the dynamite boxes you'll find on the way. One click and an eagle flies over holding the TNT and you decide when he'll drop it. A major explosion is the result, killing anyone that's near. Very nice! Also you're going to ride your good pal Jolly Jumper! Horse-riding is very diverse, while the scrolling this time goes automatically, be aware to jump over obstacles like trees and rocks, picking up bonus targets and killing all the enemies. It's amazing how SPC got to create this kind of action on CD-i, really. The graphics on the CD-i system are marvelous featuring lots of colors and cartoon-style graphics and sprites! The use of the Digital Video Cartridge resulted in various cool graphic effects. This is the first platform game with different background layers, and one that goes higher than just the one screen. Also the weather changes from time to time, creating a cool day and night effect, not to forget rain and thunders. As far as the sound, it does have some pretty decent music for it's type as well as a few digitized sfx while playing. Again, this is a part where SPC shines, by creating a soundtrack of a blend of electronic and disco music. You may play it with a normal audio player and experience the sound! | |
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Screenshots |
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Gameplay sample |
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Hardware information |
| CDi CPU: 16/32-bit 68070 CISC Chip at 15,5MHz MEMORY: 640Kb to 32MB RAM (typical up to 1996) GRAPHICS: 24bit RGB 16,7 million-color palette (32,768 on screen), supporting resolutions from 384x280 to 768x560, supports VideoCD and Digital Video SOUND: MCD 221 chip, 16bit 8 channel stereo sound, CD-audio
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 | 24bit RGB 16,7 million-color palette (32,768 on screen) | |
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