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International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
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Night Hunter - AmstradCPC
Barbarian - AmstradCPC
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Turrican II - Amiga
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Flashback - Amiga
Wrath Of The Demon - Amiga
Dark Seed - Amiga
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Stardust - Amiga
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Warlocks - Archimedes
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Game info

Terminator 2: Judgment Day

Terminator 2: Judgment Day
GenreAction Adventure
Developer / PublisherAcclaim / Ocean
Media1 x tape
Reviewed byndial
With one of the biggest films of all time there was no doubt that a software house would get hold of the license and produce a game based on it back in the early 90s.The gameplay varies widely and mixes beat em up, shoot em up, puzzling and driving action. All levels are a series of action sequences based on scenes taken from the film. It was released for the Amstrad CPC, C64, ZX Spectrum, Atari ST, Amiga and PC (MS-DOS) computers.
Terminator 2: Judgment DayThe little John Connor, future winner of the machine tools, was able to see the day since the Terminator failed in his mission. Key 1000 then arrives from the future, new machine tools' envoy, to eliminate mother and son Connor. But the rebels of 1997, who have more than one trick in their bag, recover, tinker and repackage a Terminator and send it into our present to protect the little family from the vile android Key 1000.
The game tries to recreate various scenes throughout the film, like the first level, in which T800 and T1000 are first meet and fight in the hospital corridor.
Note that the CPC version offers seven levels whilst the C64 version offers a total of nine scenes!
For example, in the CPC version, level four is another fighting scene (much like the first level) in which you control T800 fighting with the T1000 in order to protect Sarah making her attempt to leave the mental hospital, whilst in the C64 version, you control Sarah, in a multi-platform gameplay, in an attempt to escape from the institute (where she has spent the last few years), while fighting with the guards. Level five in the C64 version is the one found in level four CPC's version!
In the second level (same found in the C64 version) there is a motorcycle chase in a vertical scrolling style, in which you control T800 motorbike in a flood channel and avoiding getting into the back by the truck that leads the other hideous. Take advantage of it to recover energy because other fights are waiting for you. Level three is the first of the two puzzle sections that involves you rearranging square pieces to reconstruct Arnie's arm tendons in a certain amount of time. Complete half of the puzzle, and Arnie (T800) only gets half his energy restored, otherwise, he's getting it back in full.
In level six you're in control of the kidnapped SWAT van as Sarah (Connor) tries to shoot down the pursuing helicopter while you keep the thing straight enough for her to get a decent aim, whilst this level is level 7 for the C64. Level seven on the other hand, is the final level for the CPC version, in which you finally fight with the T1000 in the steel mill, whilst in the C64 version is a multi-platform scrolling arcade shooter, in which you control T800 braking into Cyberdyne Labs in order to recover the remains of the first Terminator, but the SWAT men storm the building in order to stop you. The c64 version continuous with level 8 which involves the CPP's stage with the helicopter, and level 9 which involves the final fight with the T1000. Confusing, isn't it?
Overall, Terminator 2 is an addictive game, but it gets easily frustrating by its gameplay repetitiveness and sometimes, boring gameplay.

Graphics are colorful for the C64 version, offering some nice background details especially during the fighting and multi-platform action scenes, but having the sprites resembling the film's characters are inaccurate (in contrast to the CPC version). The birds-eye (driving) scenes are colorful too, and scrolling is fast and smooth in contrast to the CPC version which runs slow and having frame-rate problems. Of course, the multi-platform scenes found here is a great assets, missing in the CPC version. In addition, the C64 version offers some nicely drawn scenes between level loading taken from the original.
Sound is acceptable, offering an alternate version of the original film music in the introduction, whilst SFX are limited to punching, kicking and engine sounds during gameplay.
  • Terminator 2: Judgment Day
  • Terminator 2: Judgment Day
  • Terminator 2: Judgment Day
  • Terminator 2: Judgment Day
  • Terminator 2: Judgment Day
  • Terminator 2: Judgment Day
  • Terminator 2: Judgment Day
Sound samples
Intro music:  In-game sound:
Comparable platforms
Amstrad CPC
Commodore C64
Hardware information

Commodore 64/128/Plus4

Commodore 64/128/Plus4CPU: C64 MOS Technology 6510 1.02MHz (NTSC version), 0.985MHz (PAL version) / C128-D MOS 8502 2MHz, Zilog Z80A 4MHz
MEMORY: 64 KB or 128 KB RAM Expandable to 320-640 KB / 20KB ROM
GRAPHICS: VIC II 16 colors, 320x200 (2 unique colors in each 8x8 pixel block), 160x200 (3 unique colors + 1 common color in each 4x8 block), 8 hardware sprites, Smooth scrolling
SOUND: MOS Technology 6581/8580 SID, 3-channel synthesizer with programmable ADSR envelope, 8 octaves
The Commodore 64/128/Plus4 (default) color palette
VIC20: 16-colors YPbPr palette (16 on screen)
C64/128: 16-colors YPbPr palette (16 on screen)
C-16,Plus/4: 121-colors YPbPr palette (16 on screen)
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