Commodore C64 games list! 
 
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Handheld: 57
16/32bit Computers: 668
8bit Computers: 383
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 105
128bit Consoles: 26
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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
Commodore64

Arkanoid

Arkanoid
GenreBreakout
Developer / PublisherTaito / Imagine
Released1986
Media1 x tape
Rating
Graphics:8.0
Sound:9.0
Gameplay:9.0
Overall:9.0
Reviewed byndial
A great smash hit and one of the most popular arcades ever released, Arkanoid promises plenty of fun even today! The game was converted to almost all 8/16bit home computers and consoles back in 1986!
 
Review
ArkanoidSTORY / GAMEPLAY
In Arkanoid, your planet is invaded by an alien species and you control "Vaus". Vaus is a kind of an oddly designed spacecraft that you use as paddle that prevents any alien ball from falling out of the playing field. The Vaus re-bounces any ball towards a number of colored bricks. When a ball strikes a brick it causes it to break and when all bricks are cleared from the screen, you advance to the next level where another pattern of bricks appears. There is a number of more solid bricks that must be hit multiple times to break (like the metal ones) while there are also unbreakable bricks that can change the ball's direction. In more advanced levels, you will encounter some flying enemy ships and other creatures that can bounce back the ball when hit. You can collect power up capsules to enhance the Vaus in various ways: you can expand its length to cover more space, multiply the number of balls you strike, equip a laser cannon to shoot bricks and enemies, open a direct "portal" to the next level, make a ball to stick on your paddle and more (even make the paddle's length smaller -which is bad). Still the gameplay remains the same. Arkanoid is among the greatest video games in history and so highly accepted that it was released in almost every 8bit/16bit home computer and video game console; it is a really addictive -yet tricky game- that needs some skills to master but it never gets frustrating.

GRAPHICS / SOUND
Technically the game is well done, offering almost all the arcade original details though its color palette might seem a bit "washed-out" to many gamers. In terms of sound, the C64 version uses the classic sound effects taken from the original game.
 
Screenshots
  • Arkanoid
  • Arkanoid
  • Arkanoid
  • Arkanoid
  • Arkanoid
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms
MSX
Amstrad CPC
Commodore C64
Sinclair ZX Spectrum
Acorn BBC Micro
 
 
Hardware information

Commodore 64/128/Plus4

Commodore 64/128/Plus4CPU: C64 MOS Technology 6510 1.02MHz (NTSC version), 0.985MHz (PAL version) / C128-D MOS 8502 2MHz, Zilog Z80A 4MHz
MEMORY: 64 KB or 128 KB RAM Expandable to 320-640 KB / 20KB ROM
GRAPHICS: VIC II 16 colors, 320x200 (2 unique colors in each 8x8 pixel block), 160x200 (3 unique colors + 1 common color in each 4x8 block), 8 hardware sprites, Smooth scrolling
SOUND: MOS Technology 6581/8580 SID, 3-channel synthesizer with programmable ADSR envelope, 8 octaves
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The Commodore 64/128/Plus4 (default) color palette
VIC20: 16-colors YPbPr palette (16 on screen)
C64/128: 16-colors YPbPr palette (16 on screen)
C-16,Plus/4: 121-colors YPbPr palette (16 on screen)
 
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