Commodore C64 games list! 
 
Total reviews!
Handheld: 57
16/32bit Computers: 668
8bit Computers: 383
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 105
128bit Consoles: 26
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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
Commodore64

Ninja Commando

Ninja Commando
GenreAction Adventure
Developer / PublisherZeppelin Games Limited
Released1989
Media1 x tape
Rating
Graphics:7.5
Sound:7.5
Gameplay:8.0
Overall:8.0
Reviewed byndial
Jumping over pits, dodging obstacles and defeating other ninjas is the only way for a pure ninja to survive! Ninja Commando is action arcade game released only for the 8bit Atari XE/XL, Commodore 64 Amstrad CPC and ZX Spectrum in 1989.
 
Review
Ninja CommandoEvery few alien kills a weapon is left which can be picked up, starting with a ninja star, then grenade, flames and finally a machine gun! Enemy ninjas appear randomly from openings and buildings. Your ninja is killed when in contact with any enemy or when he falls to the abyss at the bottom of the screen. Enemies that just appear from an opening will flash for 1-2 secs and will not kill you! Note that each level has a bonus (points) timer. Oh, you may use shuriken, bombs, a flamethrower and a rifle which you can acquire only when defeating three enemies in a row...

The game features cute colorful graphics although backgrounds are a bit poor in detail variety. The sprites, although tiny and simple, are cute and move fast here. Actually the fast moving screen and sprites (much like as on the Atari XE/XL version) makes the game very playable and fun in contrast to the CPC and ZX versions (having low frame-rated scrolling)!
I liked the sound on the C64 featuring loud in-game sound FX as well as great tune (as found at the intro, and also featured on the Atari version). Note that you may choose either music or SFX during gameplay.
 
Screenshots
  • Ninja Commando
  • Ninja Commando
  • Ninja Commando
  • Ninja Commando
  • Ninja Commando
  • Ninja Commando
 
Comparable platforms
Atari Atari XE/XL
Commodore C64
Sinclair ZX Spectrum
Amstrad CPC
 
Hardware information

Commodore 64/128/Plus4

Commodore 64/128/Plus4CPU: C64 MOS Technology 6510 1.02MHz (NTSC version), 0.985MHz (PAL version) / C128-D MOS 8502 2MHz, Zilog Z80A 4MHz
MEMORY: 64 KB or 128 KB RAM Expandable to 320-640 KB / 20KB ROM
GRAPHICS: VIC II 16 colors, 320x200 (2 unique colors in each 8x8 pixel block), 160x200 (3 unique colors + 1 common color in each 4x8 block), 8 hardware sprites, Smooth scrolling
SOUND: MOS Technology 6581/8580 SID, 3-channel synthesizer with programmable ADSR envelope, 8 octaves
read more...
The Commodore 64/128/Plus4 (default) color palette
VIC20: 16-colors YPbPr palette (16 on screen)
C64/128: 16-colors YPbPr palette (16 on screen)
C-16,Plus/4: 121-colors YPbPr palette (16 on screen)
 
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