Commodore C64 games list! 
 
Total reviews!
Handheld: 26
16/32bit Computers: 668
8bit Computers: 383
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 105
OnLine members
Currently: 33
Play old-school now!
Partners!
Retro Partners!



Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
Total hits!
Flag Counter
 
Game info
Commodore64

Way Of The Exploding Fist

Way Of The Exploding Fist
GenreFighting
Developer / PublisherMelbourne House
Released1985
Media1 x tape
Rating
Graphics:8.0
Sound:8.0
Gameplay:8.0
Overall:8.0
Reviewed byndial
Way Of The Exploding Fist is one of those very early one-on-one karate fighting games. It was released in 1985 and published by Melbourne House for the Acorn Electron / BBC Micro, Amstrad CPC, Commodore 16, Commodore 64 and ZX Spectrum home computers. The game was praised a lot for its great gameplay, the variety of martial arts moves and the unique (for the time) point-system, although its slow action pace.
 
Review
Way Of The Exploding FistSTORY / GAMEPLAY
You are a martial arts fighter and your main cause is to compete in a series of one-on-one karate matches, all supervised by a wise old master. The game offers up to 18 different movements, including jumping kicks, roundhouse kicks and a variety of punches and other high and low kicks. In this game there is no health bar or something similar but a unique for its time point system with yin-yang signs. A loosely timed or borderline kick or punch will grant you with half a yin-yang token, while a well executed move will give a full ones. Get two full yin-yangs and you win the round! The game features 3 different stages, each one with its own level design and backgrounds.

GRAPHICS / SOUND
The C64 version offers nice, colorful graphics and detailed backgrounds. The sprites move smoothly and the animation is great for an early 8bit home computer game. but the action should be faster I guess, since this is the C64 we are talking about! The C64 version offers great sound, featuring both introductory and in-game music as well as digitized karate fighting sound effects which is very impressive for the time of the game's release (1985)!
 
Screenshots
  • Way Of The Exploding Fist
  • Way Of The Exploding Fist
  • Way Of The Exploding Fist
  • Way Of The Exploding Fist
  • Way Of The Exploding Fist
 
Comparable platforms
Acorn BBC Micro
Commodore C64
Sinclair ZX Spectrum
Amstrad CPC
 
Hardware information

Commodore 64/128/Plus4

Commodore 64/128/Plus4CPU: C64 MOS Technology 6510 1.02MHz (NTSC version), 0.985MHz (PAL version) / C128-D MOS 8502 2MHz, Zilog Z80A 4MHz
MEMORY: 64 KB or 128 KB RAM Expandable to 320-640 KB / 20KB ROM
GRAPHICS: VIC II 16 colors, 320x200 (2 unique colors in each 8x8 pixel block), 160x200 (3 unique colors + 1 common color in each 4x8 block), 8 hardware sprites, Smooth scrolling
SOUND: MOS Technology 6581/8580 SID, 3-channel synthesizer with programmable ADSR envelope, 8 octaves
read more...
The Commodore 64/128/Plus4 (default) color palette
VIC20: 16-colors YPbPr palette (16 on screen)
C64/128: 16-colors YPbPr palette (16 on screen)
C-16,Plus/4: 121-colors YPbPr palette (16 on screen)
 
Comments
No comments added yet
 
Login to leave your message!
 
Retroshowcase games
Lethal Species
Music Player!
Play ZX on-line!!
Boot Screens!
Retro-games Trivia!
Old-school Crossword!
Is this my palette?
The logo evolution!
Manuals!
Beat them All!
Random Old Ads!
Design & developed ndial / dialtech.gr
Google+
 
Free counters!