Commodore C64 games list! 
 
Total reviews!
Handheld: 57
16/32bit Computers: 668
8bit Computers: 383
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 105
128bit Consoles: 26
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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
Commodore64

Jack the Nipper II

Jack the Nipper II
GenreArcade Platform
Developer / PublisherGremlin Graphics Software
Released1987
Media1 x tape
Rating
Graphics:8.0
Sound:8.0
Gameplay:9.5
Overall:9.0
Reviewed byndial
Naughty toddler Jack finds himself, in this famous sequel, to Africa, with the aim of progressing through 192 screens of platform action. Jack the Nipper II is really fun and humorous to play but you must move very carefully. This was a standard 8bit home-computer release back to the mid 80's.
 
Review
Jack the Nipper IIJack and his family have been deported to Australia. Unhappy with this, Jack has jumped from the plane, using his nappy as a parachute and landed in the middle of the African jungle. He is now in danger and must fight wild animals (that wear sunglasses!) and natives, throwing coconuts at them. This sequel is really funny. First, it is huge and the graphics are really different from one area to the next. There are many places to explore and its easy to get lost in this game. You must always be ready to face either upcoming enemies (such as bats, birds, locals, elephants etc but in a very funny and cartoonish way) or deadly pits, waters, lava and so on. Most of the time you must take a quick decision before someone or something gets you. Some of the nasties can be just avoided by jumping over them, and some other must be shot using .. coconuts (limited ammo though). The game is really fun to play but hard to progress. Its rather difficult, and you must move very carefully. Eventually, the action is pleasant and... well, this is a very good platform game and one of my favorites back to the days!

The C64 version featured nice colorful graphics with several details (jungles, rivers, temples etc), but the CPC (and Spectrum!) version look better and funnier. Backgrounds and sprites though run way faster and smoother on the C64 version which makes the game even more playable.
Sound is nice too, offering a funny intro tune, whilst there are several cute SFX during gameplay (along with some short-tunes here and there).
 
Screenshots
  • Jack the Nipper II
  • Jack the Nipper II
  • Jack the Nipper II
  • Jack the Nipper II
 
Sound samples
Intro music:  In-game sound:
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms
Amstrad CPC
Commodore C64
Sinclair ZX Spectrum
 
Hardware information

Commodore 64/128/Plus4

Commodore 64/128/Plus4CPU: C64 MOS Technology 6510 1.02MHz (NTSC version), 0.985MHz (PAL version) / C128-D MOS 8502 2MHz, Zilog Z80A 4MHz
MEMORY: 64 KB or 128 KB RAM Expandable to 320-640 KB / 20KB ROM
GRAPHICS: VIC II 16 colors, 320x200 (2 unique colors in each 8x8 pixel block), 160x200 (3 unique colors + 1 common color in each 4x8 block), 8 hardware sprites, Smooth scrolling
SOUND: MOS Technology 6581/8580 SID, 3-channel synthesizer with programmable ADSR envelope, 8 octaves
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The Commodore 64/128/Plus4 (default) color palette
VIC20: 16-colors YPbPr palette (16 on screen)
C64/128: 16-colors YPbPr palette (16 on screen)
C-16,Plus/4: 121-colors YPbPr palette (16 on screen)
 
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