Commodore C64 games list! 
 
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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
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Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
Commodore64

Saboteur 2: Avenging Angel

Saboteur 2: Avenging Angel
GenreAction Adventure
Developer / PublisherDurell
Released1987
Media1 x tape
Rating
Graphics:7.0
Sound:8.0
Gameplay:8.0
Overall:8.0
Reviewed byP.Dial
Saboteur 2 is the sequel to the original Saboteur, produced by Durell for the ZX Spectrum, C64 and Amstrad CPC home computers. The ninja hero of the original Saboteur game has been killed, and his sister Nina is out to avenge this injustice...
 
Review
Saboteur 2: Avenging AngelYou control a female ninja (supposed to be the sister of the deceased hero from the original Saboteur game!). The main mission is to enter on a highly secured compound, full of blocks, caves, tunnels, etc, to prevent the release of a nuclear missile which will destroy the world. The enemies, such as huge android guards with pistols and flamethrowers, or big pumas, will block your way. You must also collect punched tapes to use in the main Terminal. These are found on several boxes. The compound covers over 700 computer screens, so the task is difficult (in fact too difficult). Compared to its predecessor, some improvements, and some steps back found here. The fighting is a little more interesting, but the environments are very empty and the map may be bigger but it's less interesting. Eitherway, Saboteur 2 is a well known game for the 8bit home computers and if you liked espionage action along with ... ninja abilities, then that is for you to try it (if you haven't already back to the 80s).

Commodore's graphics are quite identical to the CPC and ZX versions, but with significant faster sprite animation, and faster action in general. Ok, there is not much different from the first outing but there is a nice dark atmosphere here. As in all versions, the collision detection here isn't what it should be either - making combat quite frustrating at times.
There is a wonderful introductory tune, which is pretty pleasant to listen even nowadays! The in-game sound though is limited to sound effects for the C64 cassette version (whilst the CPC version offers the same tune -found at the intro- during gameplay).
 
Screenshots
  • Saboteur 2: Avenging Angel
  • Saboteur 2: Avenging Angel
  • Saboteur 2: Avenging Angel
  • Saboteur 2: Avenging Angel
  • Saboteur 2: Avenging Angel
  • Saboteur 2: Avenging Angel
  • Saboteur 2: Avenging Angel
  • Saboteur 2: Avenging Angel
  • Saboteur 2: Avenging Angel
 
Sound samples
Intro music:  In-game sound:
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms
Amstrad CPC
Commodore C64
Sinclair ZX Spectrum
 
Hardware information

Commodore 64/128/Plus4

Commodore 64/128/Plus4CPU: C64 MOS Technology 6510 1.02MHz (NTSC version), 0.985MHz (PAL version) / C128-D MOS 8502 2MHz, Zilog Z80A 4MHz
MEMORY: 64 KB or 128 KB RAM Expandable to 320-640 KB / 20KB ROM
GRAPHICS: VIC II 16 colors, 320x200 (2 unique colors in each 8x8 pixel block), 160x200 (3 unique colors + 1 common color in each 4x8 block), 8 hardware sprites, Smooth scrolling
SOUND: MOS Technology 6581/8580 SID, 3-channel synthesizer with programmable ADSR envelope, 8 octaves
read more...
The Commodore 64/128/Plus4 (default) color palette
VIC20: 16-colors YPbPr palette (16 on screen)
C64/128: 16-colors YPbPr palette (16 on screen)
C-16,Plus/4: 121-colors YPbPr palette (16 on screen)
 
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