Commodore C64 games list! 
 
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16/32bit Computers: 668
8bit Computers: 383
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 105
128bit Consoles: 26
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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
Commodore64

Turrican

Turrican
GenrePlatform Shooter
Developer / PublisherRainbow Arts
Released1990
Media1 x tape
Rating
Graphics:8.0
Sound:8.0
Gameplay:8.0
Overall:8.0
Reviewed byndial
Turrican is a multi-platform shooter, a "run 'n gun" game created in 1989 by Rainbow Arts' Manfred Trenz, a legendary games developer, especially on the Commodore games scene. The game was initially created for the 8bit Commodore 64. A year later (in 1990), Turrican was developed for the 16bit Amiga and Atari ST as well as on other 8bit home-computers such as the Amstrad CPC and ZX Spectrum. The game was also released for the NEC Turbografix and Sega Megadrive consoles. Turrican is a true masterpiece, especially on the 16 bit Amiga and Atari ST, that can compete directly with similar games found on the coin-op machines of the time!
 
Review
TurricanSTORY / GAMEPLAY
A gigantic, mean and powerful 3-headed demon-monster called Morgul is interfering with people's dreams, turning them into nightmares. Nightmares? Well there would be no reason for our hero Turrican to arm himself and begin his task in saving the planet for some nightmares, but it seems that some of these dark dreams become real. So Turrican must fight, shoot, walk across traps and confront a variety of alien species of different potential and size. Here's where the challenging story begins. Turrican must jump across many platforms, kill the enemies and gather all tokens available to refill his energy levels and gain extra bombs and new weapons. His main weapons are a rapid-fire assault rifle, an electro-sweeper plus the ability of becoming a rolling sharp razor (which can kill anything in its path). There are literally hundreds of hidden bonuses and features, thanks to the game's large maps and these make the game even more interesting! The power-ups are numerous and at times you can see some hints from other known games. Turrican is a combination of details taken from a whole host of platform shooters games. Within each stage there are dozens of places to go as well as hordes of robots, spiked pits and natural hazards to encounter! The different planets within the game are made up of various shoot 'em up and action adventure ideas, ranging from the exploration of the first level to the jet-pack based action as you fly towards Mongul's lair! But be careful, because Mongul has placed a massive guardian on each planet's exit. Turrican (and its successors) is one of the best platform shooters released on the 16bit home computers and consoles.

GRAPHICS / SOUND
The Commodore version features great visuals with nice coloring and smooth scrolling. Most of the original level details exist while the sprites move smoothly in all eight-directions! Overall, the game runs smoother on the C64 compared to the CPC and ZX versions. Excellent job has been done on the sound as well, featuring an impressive main menu tune composed by Chris Hulsbeck while there are also several great in-game sound effects (but no in-game music). The C64 Turrican game is by far the best 8bit home computer version!
 
Screenshots
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Sound samples
Intro music:  In-game sound:
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms
Amstrad CPC
Commodore C64
Sinclair ZX Spectrum
 
Hardware information

Commodore 64/128/Plus4

Commodore 64/128/Plus4CPU: C64 MOS Technology 6510 1.02MHz (NTSC version), 0.985MHz (PAL version) / C128-D MOS 8502 2MHz, Zilog Z80A 4MHz
MEMORY: 64 KB or 128 KB RAM Expandable to 320-640 KB / 20KB ROM
GRAPHICS: VIC II 16 colors, 320x200 (2 unique colors in each 8x8 pixel block), 160x200 (3 unique colors + 1 common color in each 4x8 block), 8 hardware sprites, Smooth scrolling
SOUND: MOS Technology 6581/8580 SID, 3-channel synthesizer with programmable ADSR envelope, 8 octaves
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The Commodore 64/128/Plus4 (default) color palette
VIC20: 16-colors YPbPr palette (16 on screen)
C64/128: 16-colors YPbPr palette (16 on screen)
C-16,Plus/4: 121-colors YPbPr palette (16 on screen)
 
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