Commodore C64 games list! 
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Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
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Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
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Best on 128bit consoles!
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Raiden - Lynx
Jungle Book, The - GameGear
Robocod - GameGear
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Game info

Hammer Boy

Hammer Boy
GenreArcade Platform
Developer / PublisherDinamic
Media1 x tape
Reviewed byndial
Guard your fort, castle, ship from hostile enemies with a big hammer as your only weapon! The game was inspired by the 1985 Game & Watch Nintendo game named "Fire Attack"! Hammer Boy is a nice action game with impressive graphics and addictive gameplay, released for the Amstrad CPC, Commodore C64, MSX, Sinclair ZX Spectrum and the 16bit Atari ST/E, Commodore Amiga and PC (MS-DOS).
Your main mission is to defend your territory -within a specific time limit- and prevent the enemies from reaching the walls of your fort by hitting them on the head with a big hammer(!) You're constantly being bombed by the enemy forces and you must put out fires that are set from the wall's sides. If too many enemies enter the fortress, they'll capture the flag and then you must start all over again. Note that on the next levels you defend different settings like a castle, a ship etc. Hammer Boy is one of those games based on a very simple concept and offer great fun. It's an addictive and good looking game that has 4 levels, each with its own backgrounds (battleship, castle and a space station) and its corresponding enemies (natives, pirates, knights and aliens). The gameplay remains the same in every level and this repetitive fact may make you easily bored (or maybe not?)

As with the CPC version, both graphics and music are nice on the Commodore version. The sprites move fast, while the backgrounds are beautifully drawn, although the CPC colors are better. Soundwise, the C64 game is superior compared to the CPC and ZX versions, offering some fantastic sound effects and a nice music tune during gameplay.
  • Hammer Boy
  • Hammer Boy
  • Hammer Boy
  • Hammer Boy
Sound samples
Intro music:  In-game sound:
Comparable platforms
Amstrad CPC
Commodore C64
Sinclair ZX Spectrum
Hardware information

Commodore 64/128/Plus4

Commodore 64/128/Plus4CPU: C64 MOS Technology 6510 1.02MHz (NTSC version), 0.985MHz (PAL version) / C128-D MOS 8502 2MHz, Zilog Z80A 4MHz
MEMORY: 64 KB or 128 KB RAM Expandable to 320-640 KB / 20KB ROM
GRAPHICS: VIC II 16 colors, 320x200 (2 unique colors in each 8x8 pixel block), 160x200 (3 unique colors + 1 common color in each 4x8 block), 8 hardware sprites, Smooth scrolling
SOUND: MOS Technology 6581/8580 SID, 3-channel synthesizer with programmable ADSR envelope, 8 octaves
The Commodore 64/128/Plus4 (default) color palette
VIC20: 16-colors YPbPr palette (16 on screen)
C64/128: 16-colors YPbPr palette (16 on screen)
C-16,Plus/4: 121-colors YPbPr palette (16 on screen)
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