Commodore C64 games list! 
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16/32bit Computers: 668
8bit Computers: 383
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 105
128bit Consoles: 26
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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info

Test Drive 2 - The Duel

Test Drive 2 - The Duel
GenreRacing Sim
Developer / PublisherDistinctive Software/ Accolade
Media1 x tape
Reviewed byndial
Test Drive II is an action car racing arcade game attempting to run away from police as well as getting the first place in your race. Initially released on the 16 bit Commodore Amiga and ST, and later on the 8 bit Amstrad CPC, Commodore 64, Sinclair ZX and MSX systems.
Test Drive 2 - The DuelSTORY / GAMEPLAY
Test Drive II (The Duel) is an action racing arcade game where you will be attempting to run away from police as well as get first place in your race. The game was initially developed and published for the 16bits Amiga and Atari ST. This version is a sequel to the first Test Drive game and has had more features added on to the overall design. You will view the game from a first person perspective allowing you to see everything that is on the other side of the windshield. The vehicles that you will use in this version of Test Drive will be a Ferrari F-40 and a Porsche 959. The background is no longer just a brown rocky cliff and the scenery has been done with several different sceneries like forests and mountains. There are also a lot of hazards throughout the races that you will have to avoid or they will do some hefty damage to your vehicle. Instead of just having to race against the computer you now have the option to race against time. This allows the player to have several options of game play and with the option to race against time you can get a little practice before you compete against the computer. When competing against the computer you will not only be trying to beat them, you must avoid the police at the same time. Instead of just avoiding police like the previous game, you must complete the race in first to actually win the race.

The Commodore version has really nice graphics, featuring excellent colors and impressive car dashboard details taken from the original (Amiga) title. The speed and rpm indicators here are all mechanical, while the ZX, MSX and CPC versions use digital. Also the backgrounds offer most of the original details (i.e. highways signs, mountains landscapes, sky details etc) in contrast to its other 8bit competitors. Scrolling has a few glitches but overall the game runs smoother here.
Sound is also impressive, featuring the original introductory tune with the driver start rolling the Porsche followed by the Ferrari scene (found on the 16bits versions).
The in-game sound feature engine throttling, braking, and crashing quality SFX.
  • Test Drive 2 - The Duel
  • Test Drive 2 - The Duel
  • Test Drive 2 - The Duel
  • Test Drive 2 - The Duel
  • Test Drive 2 - The Duel
  • Test Drive 2 - The Duel
Sound samples
Intro music:  In-game sound:
Gameplay sample
Some videos belong to (indicated); others not
Comparable platforms
Commodore C64
Sinclair ZX Spectrum
Amstrad CPC
Hardware information

Commodore 64/128/Plus4

Commodore 64/128/Plus4CPU: C64 MOS Technology 6510 1.02MHz (NTSC version), 0.985MHz (PAL version) / C128-D MOS 8502 2MHz, Zilog Z80A 4MHz
MEMORY: 64 KB or 128 KB RAM Expandable to 320-640 KB / 20KB ROM
GRAPHICS: VIC II 16 colors, 320x200 (2 unique colors in each 8x8 pixel block), 160x200 (3 unique colors + 1 common color in each 4x8 block), 8 hardware sprites, Smooth scrolling
SOUND: MOS Technology 6581/8580 SID, 3-channel synthesizer with programmable ADSR envelope, 8 octaves
The Commodore 64/128/Plus4 (default) color palette
VIC20: 16-colors YPbPr palette (16 on screen)
C64/128: 16-colors YPbPr palette (16 on screen)
C-16,Plus/4: 121-colors YPbPr palette (16 on screen)
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