The cyber world of Thraxx is about to enter a new era of darkness and despair. The dark lord of nightmares, Havok, having slept for 10.000 years has finally woken. The Fireblade has been broken, and it's sixteen pieces scattered through the underworld where Havok now reigns. The slaughter has begun, and all of the Bladeknights (hi0tech warriors of Traxx) are dead, except one.
The game is a cross between shoot 'em up and a platform gameplay (typically a platform-shooter) in which the level areas becomes visible as you progress and plays in flip-screen mode. You control Hiro (the only survived Bladeknight) through six levels who must reassemble the 16 fragments of the shattered Fireblade. Only then can he take on Havoc and avenge his peoples death. There are several enemies on your way who must be taken out by using your feasts or kicks but also with fire-arms found later. As you progress, you can find bonus weapons and secret rooms.
The C64/128 port has good graphics with detailed backgrounds and nice sprite animation. As with all versions, sprites are small but really nicely animated. I liked the graphics here a bit more than the CPC and ZX versions, though the CPC+ version was way superior to all.
The sound here is excellent though, featuring a pretty good introductory theme and interesting in-game music, but no sound effects (as in all 8bit versions).