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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
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Best on 128bit consoles!
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
Commodore64

Cauldron 2

Cauldron 2
GenreAction Adventure
Developer / PublisherPalace Software
Released1986
Media1 x tape
Rating
Graphics:7.0
Sound:7.0
Gameplay:8.0
Overall:7.0
Reviewed byndial
If you enjoyed Cauldron the first time around, you'll certainly like Cauldron II: The Pumpkin Strikes! The game was published by Palace Software in 1986 for the ZX Spectrum, Commodore 64 and Amstrad CPC 8bit home computers.
 
Review
Cauldron 2STORY / GAMEPLAY
Cauldron II is the sequel to 1985's Cauldron. The game continues from the same story as Cauldron, but this time the roles are reversed: the player takes the role of a pumpkin and must defeat the evil witch. Oh yes, the evil witch wiped out all but one of the innocent pumpkins and brought darkness to the enchanted forest. The game takes place inside the witch's castle, where the pumpkin must find and collect eight magical items to vanish its nemesis. The magical items you must find and gather is an axe, a shield, a cup, a pair of scissors, a crown, a book, and the hair-lock of the sleeping witch. Although the scenario sounds good the game is extremely tough to play! Controlling the pumpkin is tricky at first as it acts like a loose basketball with very high bouncing, the exact level of which can be toggled using the fire button of your joystick (or keys). The direction can only be changed when the ball is on the ground. Be careful not to hit any of the upcoming minions that will cost energy! More on that, the enemies re-spawn quickly so all you'll be doing is to pass through them. Other enemies cannot be shot and must be passed by having the right object! Fortunately you may gain some weaponry by landing into magic pools. If you enjoyed Cauldron the first time around, you'll certainly like Cauldron 2. It's a cool game that puts emphasis on fun as long as you master the controls!

GRAPHICS / SOUND
The Commodore version sports colorful graphics. with a few nice animated details on the backgrounds, such as candle light flickering etc. Compared to the CPC version the colors look a bit "washed out" but the sprites move much smoother.The sound features an excellent intro music theme and in-game sound effects that are better compared to the CPC and ZX versions!
 
Screenshots
  • Cauldron 2
  • Cauldron 2
  • Cauldron 2
  • Cauldron 2
  • Cauldron 2
  • Cauldron 2
 
Sound samples
Intro music:  In-game sound:
 
Comparable platforms
Amstrad CPC
Commodore C64
Sinclair ZX Spectrum
 
Hardware information

Commodore 64/128/Plus4

Commodore 64/128/Plus4CPU: C64 MOS Technology 6510 1.02MHz (NTSC version), 0.985MHz (PAL version) / C128-D MOS 8502 2MHz, Zilog Z80A 4MHz
MEMORY: 64 KB or 128 KB RAM Expandable to 320-640 KB / 20KB ROM
GRAPHICS: VIC II 16 colors, 320x200 (2 unique colors in each 8x8 pixel block), 160x200 (3 unique colors + 1 common color in each 4x8 block), 8 hardware sprites, Smooth scrolling
SOUND: MOS Technology 6581/8580 SID, 3-channel synthesizer with programmable ADSR envelope, 8 octaves
read more...
The Commodore 64/128/Plus4 (default) color palette
VIC20: 16-colors YPbPr palette (16 on screen)
C64/128: 16-colors YPbPr palette (16 on screen)
C-16,Plus/4: 121-colors YPbPr palette (16 on screen)
 
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