The game is the sequel to the arcade smash, titled 1942, and has you once again fighting over the clouds during the Second World War. The game is set in the pacific theater of World War II, off the coast of the Midway Islands. The goal is to attack the Japanese Air Fleet that bombed the players' American Aircraft Carrier, pursue all Japanese Air and Sea forces, fly through the 16 levels of play, make their way to the Japanese battleship Yamato and destroy it.
Gameplay is a typical bird-eye bottom-up shoot-em-up. Shoot anything that moves (well, airplanes) and avoid being hit by enemy bullets (mounted ship-cannon too). Same story, same action as its predecessor. It is difficult to progress though as it is hard to avoid enemy bullets and (once again) due to its loose controls.
The C64 conversion offers adequate graphics using nice colors though the level detail is inferior here to the Amstrad CPC (and ZX Spectrum). The port tries to resemble as much as possible the original graphics, but fails to do so due to the 8bit hardware. But overall, the game runs fluidly and the fast action is pretty much its strongest points. Note that the sprite animation does not suffer at all during gameplay, in contrast to the CPC and ZX conversions!
As far as the sound goes, the music is nice, but the in-game sound effects are rather poor and I would expect better from Commodore's SID chip.