Early in the 90s, the quality of the games for the C64 increased dramatically. Lots of talented developers discovered new ways to push the good old C64 hardware to its limits. This attempt resulted in games with better graphics and music, but not necessarily better gameplay. The most important factor on the gameplay quality is the design and innovation and not the machine's technical capabilities. Wrath of the Demon is one of these attempts, initially written for the Amiga and Atari ST and later released on the Commodore 64/128 (and MS-DOS).
STORY / GAMEPLAY
The quest begins in a fantasy world where an evil magician called Anthrax summons a Demon in order to take over everything. By the time he is summoned, the Demon brings hordes of freaking creatures along. The Kingdom's Princess is lost and the King fears that the Demon took her away. You are the only one who can help find the Demon, kill him, bring the Princess back to safety and put an end to Anthrax's plans. The way is extremely difficult though as you have to avoid traps and fight against flying creatures, giants and, finally, the Demon himself. Wrath Of The Demon is one of the toughest games ever made and one of the most technically advanced, at least for the more powerful home machines Amiga, Atari ST and PC (DOS). The game's controls are responsive and the game tasks are quite entertaining while they need some skills to complete.
GRAPHICS / SOUND
The C64 background graphics are spectacular, colorful and beautifully designed. The sprites also look good and the scrolling is quite smooth, while sometimes the monsters' offensive moves look funny. Overall, most of the original (Amiga) graphics details are present on this 8bit version, which is very impressive! Soundwise, the C64 version is equally cool. All the 16bit original tunes are here, including the great intro theme composed by David Whittaker.