Commodore C64 games list! 
 
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16bit Consoles: 78
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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
Commodore64

Wings of Fury

Wings of Fury
GenreShoot em Up
Developer / PublisherSteve Waldo / Brderbund
Released1990
Media1 x tape
Rating
Graphics:7.5
Sound:8.0
Gameplay:9.0
Overall:8.0
Reviewed byndial
Take off your American F6F Hellcat from the USS Wasp and fight at the Pacific during World War II. Originally released on Apple II computers, Wings of Fury was later ported in 1990 to the Commodore Amiga, Atari ST, PC-DOS, Amstrad CPC and Commodore 64. In 1999 also released for the Game Boy Color. Note that an alternative version of the game, called Wings, was released for the Sharp X68000 computers in 1989, in which you fly a Zero of the Japanese air force!
 
Review
Wings of FuryThe game is set in the Pacific during the WWII and the goal is to defeat the enemies (the Japanese army here) by destroying enemy bunkers, turrets and barracks on a series of islands and killing all the enemy soldiers either with bombs or machine guns by flying your F6F Hellcat fighter plane. It is a bit difficult to get used to the controls, as you must dive all the way down in order to shoot enemy troops, so be careful not to crash on the ground! You must also sink Japanese battleships, destroyers, and aircraft carriers. The weapons to complete these objectives are: bombs, rockets, and torpedoes.
But be warned! There several oncoming enemy fighters on your way too, as well as a lot of ground anti-aircraft cannons pointing at you!
You can go backwards the screens if you want in order to fulfill your destructive objectives. The game starts on the USS Warp aircraft carrier, as the main function is to provide air support.

The Commodore 64 version has pretty good graphics, having a few more details than the original Apple II version. I would expect better animation due to each custom hardware chips! The last suffers a bit, and that corresponds to the difficulty of the game as you have to be a bit precise on the control of the plane especially when diving to shoot ground troops and or fire torpedoes and bombs. I didnt like the sky color being in black (as in the original Apple II versions), while the CPC version used ore proper color-palette (ablue sky!). The sound is good with airplane engine noises, gun firing and explosions much like the CPC version (I missed the screaming troops being shot on the Amiga and ST though!).
 
Screenshots
  • Wings of Fury
  • Wings of Fury
  • Wings of Fury
  • Wings of Fury
  • Wings of Fury
  • Wings of Fury
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms
Commodore C64
Amstrad CPC
 
 
Hardware information

Commodore 64/128/Plus4

Commodore 64/128/Plus4CPU: C64 MOS Technology 6510 1.02MHz (NTSC version), 0.985MHz (PAL version) / C128-D MOS 8502 2MHz, Zilog Z80A 4MHz
MEMORY: 64 KB or 128 KB RAM Expandable to 320-640 KB / 20KB ROM
GRAPHICS: VIC II 16 colors, 320x200 (2 unique colors in each 8x8 pixel block), 160x200 (3 unique colors + 1 common color in each 4x8 block), 8 hardware sprites, Smooth scrolling
SOUND: MOS Technology 6581/8580 SID, 3-channel synthesizer with programmable ADSR envelope, 8 octaves
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The Commodore 64/128/Plus4 (default) color palette
VIC20: 16-colors YPbPr palette (16 on screen)
C64/128: 16-colors YPbPr palette (16 on screen)
C-16,Plus/4: 121-colors YPbPr palette (16 on screen)
 
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