Amstrad GX4000 games list! 
 
Total reviews!
Handheld: 57
16/32bit Computers: 668
8bit Computers: 383
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 105
128bit Consoles: 26
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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
GX4000

Navy Seals

Navy Seals
GenreArcade Action
Developer / PublisherOcean
Released1990
Media1 x cartridge
Rating
Graphics:9.0
Sound:8.5
Gameplay:7.0
Overall:8.0
Reviewed byndial
You control USA's elite fighters with the aim of destroying missiles held by terrorists. The game developed in 1990 only on Commodore Amiga, Atari ST,PC (MS-DOS) and the 8bits Amstrad CPC+, Commodore 64 and the 8bit video-game console GX4000 by Amstrad. Although it's great graphics and sound, it's also one of the harshest taskmasters you'll come across.
 
Review
Navy Seals A helicopter crew of an elite American commando unit (Navy SEALS), has been kidnapped in Beirut by terrorists. A group of five of their comrades has been sent out to infiltrate the terrorists' headquarters, rescue the hostages and destroy their stockpile of Stinger missiles. You have to sneak up on the terrorists who are heavily armed, make sure they haven't seen you, then shoot them before they do the same to you. A single shot will take you down too! This is a very tough game I must say. The excessive difficulty makes it one of the harshest games you'll come across. Unlike the vast majority of run-and-gun games in which enemies are dumb, Navy Seals features enemies who shoot on sight. I never did it to the end I must confess!

The game is an excellent example of how far the Amstrad CPC+ home-computers and the GX4000 console hardware can go, I believe. Navy Seals showed more than a hint of the capability of the GX4000. As a cartridge-only release, it made use of the console's extra features, boasting smooth scrolling and excellent animation. The graphics are awesome and superior to other 8bit versions (i.e. the Commodore 64 micro-computer), with beautiful backgrounds, loads of colors and smooth sprite animation.
The sound features a pretty nice intro-music theme but the in-game SFX are poor (gunshots etc) which is rather awkward here.
 
Screenshots
  • Navy Seals
  • Navy Seals
  • Navy Seals
  • Navy Seals
  • Navy Seals
  • Navy Seals
 
Gameplay sample
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Hardware information

GX4000

GX4000CPU: ZiLOG Z80 processor clocked at 4 MHz
MEMORY: 64Kb RAM, 32Kb ROM
GRAPHICS: 18Kb VRAM, 32 colors maximum (16 + 15 for sprites + 1 border) on screen. Video display which saw an increase in palette to 4096 colors and gained a capacity for hardware sprites. Splitting the display into separate modes and pixel scrolling both became fully supported hardware features.
SOUND: AY-3-8912 chip, 3-channel stereo, DMA for high-quality samples (with minimal processor overhead).
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The GX4000 (default) color palette
12bit RGB 4096-colours palette (32 on screen)
 
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