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Game info
GameCube

Resident Evil Zero

Resident Evil Zero
GenreSurvival Horror
DeveloperFlagship Co.
PublisherCapcom
Released2002
Rating
Graphics:9.0
Sound:8.0
Gameplay:9.0
Overall:9.0
Reviewed byP.Dial
Resident Evil Zero is another cool addition on the great Resident Evil series that gave birth to the survival horror genre. This particular game was released in 2002 exclusively for the Nintendo Gamecube.
 
Review
Resident Evil ZeroSTORY / GAMEPLAY
The story begins somewhere in July 1998 when STARS' Bravo Team is sent to investigate incidents in the Arklay Mountains (a place just outside Racoon City). After a serious malfunction their chopper falls and crashes on the ground. Rebecca Chambers (Bravo Team's Medic) splits up from the rest of the team and sets off a quest to find out what went wrong with the T-Virus. On the way she is forced to team up with a military convict named Billy Coen who survived after being attacked by zombies and ended up alone since the monsters killed all the MPs guarding him. Into the game, you play with both characters and the new element in the series is that you can switch between them whenever you want or needed (especially when you have to solve puzzles). For example, Rebecca can fit into small passages while Billy can use his muscular strength to push heavy items.

GRAPHICS / SOUND
The game's graphics and lighting effects are gorgeous, with large characters and pre-rendered surroundings, showing some Gamecube "teeth". The sound is equally great and pretty scary. The music scores combined with great sound effects make your blood freeze and really stun the player. The puzzles are decent, though difficult sometimes. Zombies, insects, bats are just some of the enemies you'll have to confront. In my opinion, RE Zero is one of the best survival horror games and one of the most impressive RE games ever developed. Absolutely recommended.
 
Screenshots
  • Resident Evil Zero
  • Resident Evil Zero
  • Resident Evil Zero
  • Resident Evil Zero
  • Resident Evil Zero
  • Resident Evil Zero
  • Resident Evil Zero
  • Resident Evil Zero
  • Resident Evil Zero
 
Gameplay sample
 
Hardware information

Gamecube

GamecubeCPU: IBM "Gekko" PowerPC CPU at 486MHz
MEMORY: 43MB RAM total (of which 16MB DRAM used as buffer for DVD drive and audio)
GRAPHICS: ATI Technologies GPU 162MHz max 640x576 progressive scan, supporting multi-texturing, bump mapping, reflection mapping, 24-bit z-buffer, Bilinear, trilinear, and anisotropic texture filtering etc
SOUND: Custom chip running at 81MHz Macronix DSP, 64 channels of 16bit 48kHz, supporting Dolby Prologic II
read more...
The Gamecube (default) color palette
24bit RGB 16,7 million-color palette (16,7M on screen)
 
Comments
comment on 2009-09-17 08:32:10
Atarian75Join Date: 2009-08-30
I remember this one on my GC! It scared the hell out of me! Awesome and atmospheric game!
 
comment on 2009-10-24 08:28:55
WonderboyJoin Date: 2009-09-12
Never had a GameCube but looks awesome. Similar to my XBOX!
 
 
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