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Game info

Bubble Bobble

Bubble Bobble
GenreArcade Platform
Developer / PublisherTaito
Media1 x cartridge_small
Reviewed byndial
Taito's timeless classic platform game released in 1986 on the arcades, and converted to almost all video game consoles and home computers of 80's and 90's!
Bubble Bobble Bub and Bob, two young boys, were cursed and turned into two small dinos. Now, they must fight their way through 100 levels of chaos, in order to save their girlfriends from the Giant Bee Master. Your main quest is to jump on the platforms and put in bubbles all of the baddies and vanish them. You gain many bonuses while hitting them, from points, level skips, and weapons (faster bubbles, longer bubbles, speed shoes etc). Also, you can fill the word EXTEND, which takes you to the next level at once. The game can be played in two-player mode (with a friend) which is recommended since the game needs co-operation in some levels. Bubble Bobble is one of the best arcade platforms for the past 25 years. Apart of the Sega's Game Gear system, the game was also released on other portable/handhelds such as Nintendo's GBA, Gameboy and Gameboy Color. Also an Atari Lynx version was also released but as a public domain game (PD game).
I consider Bubble Bobble on the Game Gear as one of the best games available for the portable. It's an excellent version of the game, of which only two points of criticism can be made. First of all, because the screen of the Game Gear is rather small, the playing area seems smaller too. Secondly the Game Gear version features a link possibility to make such possible but it's hard find a second portable and play I ...presume!

Bubble Bobble just seems to be made for this 8-bit generation of consoles: very few other games have managed to age as well as this one did. The graphics are still large and colorful, and in no way is it a pixilated mess. Also the music is catchy as ever featuring the excellent original in-game theme and also all SFX from the original (of course the quality is limited to the hardware)
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Gameplay sample
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Hardware information

Game Gear

Game GearCPU: 8bit Zilog Z80 at 3.58 MHz
GRAPHICS: A standard of 3,2" with 160x144 pixel resolution, 32 on-screen colours out of a palette of 4096. It support 64 hardware sprites (8x8 or 8x16 pixels). Video memory is 16 KB wide.
SOUND: 3 square wave generators, 1 noise generator, the system has a mono speaker (or stereo via headphone output)
The Game Gear (default) color palette
12bit RGB 4096-colours palette (32 on screen)
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