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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
Megadrive

Mohammad Ali Boxing

Mohammad Ali Boxing
GenreSports / Boxing
Developer / PublisherVirgin Games
Released1992
Media1 x cartridge
Rating
Graphics:8.0
Sound:7.0
Gameplay:8.0
Overall:8.0
Reviewed byP.Dial
Mohammad Ali Boxing is a boxing game created by Park Place Prod exclusively for the Sega Megadrive in 1992.
 
Review
Mohammad Ali BoxingSTORY / GAMEPLAY
This is a boxing game so there's no actual story to tell. The game is obviously dedicated to the boxing Legend Mohammad Ali (aka Cassius Clay), carrying his "heavy" name. Controlling the fighter of your choice and punching your way through various bloodshed rings, your goal is to be the next Boxing Champion of the World. Apart from Mohammad Ali himself, there are 9 more fictional fighters, each one with his own special abilities, strengths and weaknesses. You can also play the game in 2 Players Versus mode, which is pure fun! The maximum number of rounds you can choose is 15 and the maximum time length can be set up to 5 minutes. The winner (as expected) is the one who delivers the more punches and finally knocks out his opponent.

GRAPHICS / SOUND
The game's graphics are very good with many nice little details (like the young girls in swimsuits that enter the ring initiating the next round), the referee (who moves and acts like a real life one) and more. The developers used a game engine called Freecam 3D, which can make 2D sprites characters move around the arena in all directions! This is a quite unique feature for a 16bits boxing game. The sound is good too, with punching, blocking, crowd yelling, referee's comments and cheering sounds.
 
Screenshots
  • Mohammad Ali Boxing
  • Mohammad Ali Boxing
  • Mohammad Ali Boxing
  • Mohammad Ali Boxing
  • Mohammad Ali Boxing
  • Mohammad Ali Boxing
 
Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Hardware information

Megadrive (EU) / Genesis (Jap)

Megadrive (EU) / Genesis (Jap)CPU: Motorola 68000 at 7.16 MHz in PAL, 7.67 MHz in NTSC / Secondary Zilog Z80 at 3.55 MHz in PAL, 3.58 MHz in NTSC
MEMORY: Main: 64Kb RAM + 8Kb / Video RAM: 64Kb / Audio RAM 8Kb
GRAPHICS: VDP Chip: 256x224, 320x224, 256x240, 320x240 / 512 colors (1536 using shadow-highlight mode),64 x 9-bit words of color RAM, 4 lines of 15 colors plus transparent, allowing 61 on-screen colors / Sprites: Up to 64 on-screen, 16/20 per line, 256/320 pixels per line, per-sprite priority / Interlace Mode 1 (no increase in resolution and Mode 2 (2x vertical resolution)
SOUND: Main: Yamaha YM2612 @ 7,16MHz with six FM channels, four operators each / Secondary: TI SN76489 with 4-channel PSG + 3 Sq Wave channels.
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The Megadrive (EU) / Genesis (Jap) (default) color palette
9-bit RGB 512-color palette (64 on-screen)
 
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