SEGA Megadrive games list! 
 
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Handheld: 57
16/32bit Computers: 668
8bit Computers: 383
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 105
128bit Consoles: 26
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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
Megadrive

Midnight Resistance

Midnight Resistance
GenreAction Shoot em Up
Developer / PublisherOcean / Data East
Released1990
Media1 x cartridge
Rating
Graphics:7.0
Sound:7.0
Gameplay:7.0
Overall:7.0
Reviewed byP.Dial
Midnight Resistance is a side scrolling action shooter game, developed and published by Data East on the arcades and converted by Ocean to the Sega Megadrive, Amiga (OCS), Atari ST, CPC, ZX and C64 in 1990.
 
Review
Midnight ResistanceGRAPHICS / SOUND
You are a special forces soldier of the rebel organization called "Midnight Resistance". Your main enemy is Crimson Corps, a paramilitary organization run by a mad man named King Crimson. King Crimson kidnapped a valuable scientist to force him take part in his evil plans to conquer the world. This scientist happens to be your grandfather, so your mission is pretty justified if you ultimately kill everyone on sight. It's your duty as a soldier to save the world and your obligation as a grandson to help your granddad! You must buckle up, grit your teeth and get ready to confront enemy soldiers, mounted machines guns, traps, armored vehicles plus big bosses. On your way you can gain a sort of coins (they look more like keys actually) which you can use them on an armory depot and exchange them with better weapons. The world is divided into 9 levels, each one with its own big boss in the end. The gameplay is quite tough, so this game needs patience and some practice.

GRAPHICS / SOUND
The Sega Megadrive version is slightly better than the other two 16bits home computers Amiga and Atari ST versions and it's more close to the original arcade. The graphics are ok, though the colors are a bit dark. The sprites are nicely done and the the backgrounds resemble well the futuristic spirit of the game's story. The action is quite fast with no slowdowns (as in the Atari ST version for example). The sound features in-game sampled music (much like the Amiga's tune) and a wide variety of sound FX like gunfire, explosions and more.

OVERALL
The game at the arcades is awesome and I actually expected more from the Megadrive console. This conversion -and possibly the Amiga- could do better than that, as their dark visuals and their high level of difficulty, make this game mediocre.
 
Screenshots
  • Midnight Resistance
  • Midnight Resistance
  • Midnight Resistance
  • Midnight Resistance
  • Midnight Resistance
  • Midnight Resistance
 
Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
 
Hardware information

Megadrive (EU) / Genesis (Jap)

Megadrive (EU) / Genesis (Jap)CPU: Motorola 68000 at 7.16 MHz in PAL, 7.67 MHz in NTSC / Secondary Zilog Z80 at 3.55 MHz in PAL, 3.58 MHz in NTSC
MEMORY: Main: 64Kb RAM + 8Kb / Video RAM: 64Kb / Audio RAM 8Kb
GRAPHICS: VDP Chip: 256x224, 320x224, 256x240, 320x240 / 512 colors (1536 using shadow-highlight mode),64 x 9-bit words of color RAM, 4 lines of 15 colors plus transparent, allowing 61 on-screen colors / Sprites: Up to 64 on-screen, 16/20 per line, 256/320 pixels per line, per-sprite priority / Interlace Mode 1 (no increase in resolution and Mode 2 (2x vertical resolution)
SOUND: Main: Yamaha YM2612 @ 7,16MHz with six FM channels, four operators each / Secondary: TI SN76489 with 4-channel PSG + 3 Sq Wave channels.
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The Megadrive (EU) / Genesis (Jap) (default) color palette
9-bit RGB 512-color palette (64 on-screen)
 
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