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8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 105
128bit Consoles: 26
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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
PC

Budokan

Budokan
GenreFighting
Developer / PublisherElectronic Arts
Released1989
Media1 x disk
Rating
Graphics:8.0
Sound:7.0
Gameplay:8.0
Overall:8.0
Reviewed byndial
Budokan: The Martial Spirit is not an ordinary fighting game since this was the first game that captured the true martial spirit. It took the fighting/beat 'em up style and added several unique twists (much like, the also unique, Chambers Of Shaolin). The game was released for the Amiga, PC (DOS), Sega Mega Drive / Genesis, Commodore 64 and ZX Spectrum.
 
Review
BudokanSTORY / GAMEPLAY
Budokan is an oriental tournament between the best young athletes of the East, specializing in the four disciplines of Karate (Okinawan unarmed combat), Nunchaku (Swinging weapon with two shafts connected to a chain), Bo (Classic Japanese long staff) and Kendo (Japanese fencing utilizing a wooden sword), with great bestowed upon the best fighters. In order to participate, you have to practice each principal a lot! The game features all those four disciplines for you to master. You'll need to perfect your techniques in all four fighting styles before you are ready to compete consecutive opponents. Note that, when stamina decreases, your moves slow down, making it more and more difficult to perform and fight. The difficulty increases in a gradual manner, with each opponent demonstrating increasing prowess when compared to the previous you knocked out.

GRAPHICS / SOUND
The PC version runs exclusively on VGA mode and offers a bit better visuals in terms of colors, when compared to the Commodore Amiga. But, overall the differences are not too obvious. It must be noted that some details are better performed on the DOS version due to its card's more color shadings. Nice and colorful Japanese-style backdrops can be seen in all fighting and practicing screens and the sprites move smoothly, with nice animations (replicating the actual techniques). The PC sound is good and supports AdLib and SoundBlaster hardware as well as the expensive Roland MT-32. It includes a few short menu tunes and several sampled sound effects during the fights . Comparably, the Amiga version is once more superior on the samples' and music tunes' quality.
 
Screenshots
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Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms



94 colors
PC MS-DOS



32 colors
Commodore Amiga OCS/ECS
 
Hardware information

PC (ms-dos based)

PC (ms-dos based)CPU: Various processors from Intel,AMD, Cyrix, varying from 4.77Mhz (Intel 8088) to 200Mhz (Pentium MMX) and up to 1995 (available on this site)
MEMORY: 640Kb to 32MB RAM (typical up to 1996)
GRAPHICS: VGA standard palette has 256 colors and supports: 640x480 (16 colors or monochrome), 640x350 in 16 colors (EGA compatability mode), 320x200 (16 or 256 colors). Later models (SVGA) featured 18bit color palette (262,144-color) or 24bit (16Milion colors), various graphics chips supporting hardware acceleration mainly for 3D-based graphics routines.
SOUND: 8 to 16 bit sound cards: Ad-Lib featuring Yamaha YMF262 supporting FM synthesis and (OPL3) and 12-bit digital PCM stereo, Sound Blaster and compatibles supporting Dynamic Wavetable Synthesis, 16-bit CD-quality digital audio sampling, internal memory up to 4MB audio channels varying from 8 to 64! etc. Other notable sound hardware is the release of Gravis Ultrasound with outstanding features!
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The PC (ms-dos based) (default) color palette
CGA: 16-color palette (4 on-screen)
EGA: 64-color palette (16 on-screen)
VGA: 256-color palette (256 on-screen)
 
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