The plot is simple without any unique scenario. In the ancient Japan, a young boy has been taken from his parents in order to be trained as a ninja. Now it's 20 years later and the town is overrun with evil Ninjas. You have been chosen to go through the nine different levels and rescue your town. Gameplay is typical: run and jump onto various platforms (such as a village, a cemetery or a castle) before confronting the final boss. On each level, you'll encounter a lot of enemies - initially dogs and ninjas with clubs and bows, defending with your sword and (limited) Shurikens. Enemies positioned strategically to trouble you in your left to right trudging on. Some of the assassin and dogs comes running towards you too. Throughout you quest you can collect stars everywhere and each color is different: Red will increase magic greatly, Yellow will increase magic slightly, Pink will give you an extra life and Green will heal you.
The game runs in both Windows and Dos, but you have to install in Dos. This game was created as to fulfill a contractual bond towards the publishers who were Softdisk, who had hired them to produce games for them, to be sold through their distribution systems. But still, this game offers great action and fun, reminding other top-notch titles such as the famous Ninja Gaiden series.
The graphics engine was another developed by the famous id Software (the creators of Doom series). The game released for Intel 286 CPU-based PCs (386 or higher recommended) and runs in EGA mode (thus 16 colors on screen). Graphics are cute although feel a little dated, still look quite good! The levels have their own unique styling and blockings whilst everything runs fast! Sprites are moving fast (well number of frames being used per sprite are a bit limited though) and can move in all eight-directions on screen. No sign of frame-rate drops here. Each level is nicely drawn with several details on screen, and this does not affect the frame-rate.