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Shadow of the Beast - Commodore64
International Karate + - Commodore64
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Turrican II - Amiga
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Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
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Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
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Stardust - Amiga
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Another World - Appleiigs
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Pac-Mania - X68000
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Jim Power - snes
Donkey Kong Country - snes
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Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
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God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
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Game info
PC

Midwinter

Midwinter

GenreAction Strategy
Developer / PublisherMaelstrom
Released1990
Media1 x disk
Rating
Graphics:8.5
Sound:7.0
Gameplay:9.5
Overall:8.0
Reviewed byndial
Midewinter is one of the best 16bit action-strategy computer games ever released. The game is amazingly addictive and the well designed icon system makes the game a joy to play and the beautiful icy landscapes prove breathtaking back then. Published by MicroProse (USA) and Rainbird (rest of the world) only for the Atari ST/E, Commodore Amiga and PC (DOS) computers.
 
Review
Midwinter The year is 2039 and the Earth has just been hit by a huge meteorite. It hit our planet with tremendous force, starting a chain reaction of disasters worldwide! Places as far away as London and Sydney felt the shockwaves. A giant tidal wave hit the west coast of America destroying everything that was in its path. Millions of tons of dust and dirt had risen into Earth's atmosphere due to the impact of the meteorite causing the temperature to drop dramatically. Years passed, and by 2056 it looked like we were in the beginning stages of another ice age.
A peace officer called Captain Stark is your hero. Stark and a number of other peace officers must patrol a region once known as the Azores, like the rest of the world, all the small islands have been completely covered by treacherous ice fields. The colonies there where peaceful and calm, until one day a hostile army, led by General Masters, arrived and made their base in the quite village of Sleeping Hollow. Their goal is one and only; capture the islands, and use the factories and heat mines for their own use.
You must recruit members of the original settlers and form a resistance movement. Those people don't always get along for various reasons. You must ski to the nearest bases and alert the others too. Captain Stark can also find snow mobiles, cable cars (can span the more treacherous peaks) or even hang gliding! You can use your map at any time in order to find info of the places and people you're about to visit, including terrain info etc. The terrain must be studied thoroughly in order to avoid slowdowns and decide the best way to travel into. Of course you can sabotage enemy buildings or vehicles, shoot as a hidden sniper etc but care must be taken at all times as the enemy can be ground patrolling or even being airborne too! Find scientists is a good point, then take them i.e. to radio stations so that he/she can make the appropriate arrangements in order to call up even more of your troops. There are a lot more to write about gameplay, but I think this will take several pages.
Midwinter has the scenario to drop you right in the thick of the action as a wannabe James Bond, and you must plot general Master's destruction by teaming up with people whose abilities will prove useful. A real masterpiece back then!

Graphics are really impressive that stun you from the very second you see them back then , and support EGA or VGA graphics hardware. Although all screens are made using only 16 colors on screen (same as in the Amiga and ST versions) and expecting a true VGA palette of 256 colors, still the icy landscapes look great. Of course the gam,e here runs way faster than the other two counterparts (it supports 286/386 Intel CPUs). The icon system is also well designed as well as the mapping system too. All 3D gameplay excellent, and everything moves pretty fast having several details of the icy terrains (snowy hills, huts, forests, snow vehicles moving, airplanes flying etc).
Sound is great too, supporting AdLib and Roland MT-32 sound cards, offering some SFX (shooting, explosions etc) but not sampled here.
 
Screenshots
  • Midwinter
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Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms
Commodore Amiga OCS/ECS
Atari ST
PC MS-DOS
 
Hardware information

PC (ms-dos based)

PC (ms-dos based)CPU: Various processors from Intel,AMD, Cyrix, varying from 4.77Mhz (Intel 8088) to 200Mhz (Pentium MMX) and up to 1995 (available on this site)
MEMORY: 640Kb to 32MB RAM (typical up to 1996)
GRAPHICS: VGA standard palette has 256 colors and supports: 640x480 (16 colors or monochrome), 640x350 in 16 colors (EGA compatability mode), 320x200 (16 or 256 colors). Later models (SVGA) featured 18bit color palette (262,144-color) or 24bit (16Milion colors), various graphics chips supporting hardware acceleration mainly for 3D-based graphics routines.
SOUND: 8 to 16 bit sound cards: Ad-Lib featuring Yamaha YMF262 supporting FM synthesis and (OPL3) and 12-bit digital PCM stereo, Sound Blaster and compatibles supporting Dynamic Wavetable Synthesis, 16-bit CD-quality digital audio sampling, internal memory up to 4MB audio channels varying from 8 to 64! etc. Other notable sound hardware is the release of Gravis Ultrasound with outstanding features!
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The PC (ms-dos based) (default) color palette
CGA: 16-color palette (4 on-screen)
EGA: 64-color palette (16 on-screen)
VGA: 256-color palette (256 on-screen)
 
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