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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
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Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
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Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
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Raiden - Lynx
Robocod - GameGear
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Game info
PC

Test Drive II - The Duel

Test Drive II - The Duel
GenreRacing Sim
Developer / PublisherAccolade
Released1989
Media1 x disk
Rating
Graphics:8.0
Sound:7.0
Gameplay:9.0
Overall:8.0
Reviewed byndial
Test Drive II is the successor of the infamous Test Drive from Accolade. It was initially developed for the Amiga in 1989 and ported to several 8 and 16 bit home computers and game-consoles, including Apple IIGS, Atari ST, MS-DOS, Amstrad CPC, Commodore 64 and many others.
 
Review
Test Drive II - The DuelSTORY / GAMEPLAY
Test Drive II is one of the best driving games (in first-person perspective) the 16bits shown back in 1989. Your main goal is to beat the opponent by choosing a supercar, either the Porsche 959 or the Ferrari F40. You must reach the next checkpoint accomplishing better times than your opponent while you must also be careful of the incoming traffic and the police patrols. You have five lives to complete the selected track. Crash, run out of gas or blow your engine up and you'll lose a life instantly plus a time penalty. Accolade have also created various mission disks, with more cars and more levels available to enrich the game.

GRAPHICS / SOUND
The PC MS-DOS version offers good visuals with up to 16 colors on-screen (as the Apple IIGS version). The perspective is from inside the car and is presented with impressive details that prompt to reality. All indications from gear shifting to torque changing are shown in a realistic way. The surroundings are pretty decent, with cars on or opposite your way, trees, mountains etc. Comparably, the PC version cannot compete the ST and Amiga as Test Drive II looks way better in terms of colors and details mainly because of the ST's and Amiga's advanced color palette and graphics hardware (note that the MS-DOS version runs only on EGA which features 16 colors in-total). Soundwise, the game does not offer any sampled ambient or engine sounds as found on the Amiga, Apple IIGS and Atari ST. Nevertheless, I liked the PC's sound, which makes the game quite impressive.
 
Screenshots
  • Test Drive II - The Duel
  • Test Drive II - The Duel
  • Test Drive II - The Duel
  • Test Drive II - The Duel
  • Test Drive II - The Duel
  • Test Drive II - The Duel
  • Test Drive II - The Duel
  • Test Drive II - The Duel
  • Test Drive II - The Duel
  • Test Drive II - The Duel
  • Test Drive II - The Duel
  • Test Drive II - The Duel
 
Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms



30 colors
Commodore Amiga OCS/ECS



25 colors
Atari ST



13 colors
PC MS-DOS



12 colors
Apple IIGS



2 colors
Apple Macintosh
 
Hardware information

PC (ms-dos based)

PC (ms-dos based)CPU: Various processors from Intel,AMD, Cyrix, varying from 4.77Mhz (Intel 8088) to 200Mhz (Pentium MMX) and up to 1995 (available on this site)
MEMORY: 640Kb to 32MB RAM (typical up to 1996)
GRAPHICS: VGA standard palette has 256 colors and supports: 640x480 (16 colors or monochrome), 640x350 in 16 colors (EGA compatability mode), 320x200 (16 or 256 colors). Later models (SVGA) featured 18bit color palette (262,144-color) or 24bit (16Milion colors), various graphics chips supporting hardware acceleration mainly for 3D-based graphics routines.
SOUND: 8 to 16 bit sound cards: Ad-Lib featuring Yamaha YMF262 supporting FM synthesis and (OPL3) and 12-bit digital PCM stereo, Sound Blaster and compatibles supporting Dynamic Wavetable Synthesis, 16-bit CD-quality digital audio sampling, internal memory up to 4MB audio channels varying from 8 to 64! etc. Other notable sound hardware is the release of Gravis Ultrasound with outstanding features!
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The PC (ms-dos based) (default) color palette
CGA: 16-color palette (4 on-screen)
EGA: 64-color palette (16 on-screen)
VGA: 256-color palette (256 on-screen)
 
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