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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
PC

Risky Woods

Risky Woods
GenreAction Adventure
Developer / PublisherZeus
Released1992
Media2 x disk
Rating
Graphics:9.0
Sound:8.0
Gameplay:8.0
Overall:8.0
Reviewed byndial
Risky Woods was created by the Spanish team Dinamic and published though Electronic Arts. It is an arcade adventure game, for the Commodore Amiga, Atari ST, PC (ms-dos) and the Sega Megadrive. The game offered great visuals an sound but rather difficult gameplay.
 
Review
Risky WoodsEvil has spread everywhere, rotting corpse are roaming the woods, children aren't safe, and the world is generally a scary place. A few good monks to scare away the evil (!) would sure help the neighborhood. Fortunately you, the young warrior Rohan, have arrived to deliver death and justice to the evil hordes. His mission is to free the old monks who are trapped in stone (became statues!) by the evil Draxos. With weapons in hand, you must enter the Risky Woods and free the monks from their petrified captivity. Once you've set the monks free and sent Draxos back to his evil home, wisdom will be restored for good.
You start with simple (and unlimited) knives, and whenever you destroy a Gatekeeper, you have a chance to pick up different and better weapons. Moreover, you'll often find bags or chest, and their contents will scattered on the ground. By collecting their contents you may get armor links, find magic items (such as immunity from monster's touch, more time or a fire spirit who temporarily follows you, killing enemies) or collect coins which can be used at the end of a level to buy more weapons.
When you kill a monster, it may also drop armor too. But whenever an enemy strikes you or you fall off a platform, you lose a number of notches off your current life. Lose all (11) notches and you lose a life.
Gameplay is incredibly unfair at times, killing you where you have no control, taking time away and punishing you for things that aren't your fault (too much luck is needed sometimes when you jump over platforms, above deadly pits and shooting incoming hordes of foes at the same time)
Risky Woods is a typical and rather difficult arcade action game, which offers a lot of nice visuals, great sound and furious gameplay!

The game runs here on VGA graphics hardware only and features very nice graphics, being superior to the original Amiga (OCS) version in terms of screen colors. The backgrounds look richer at times too. The sprite animation and background scrolling runs quite smooth too, without any major slowdowns, but in general the Amiga version runs smoother.
As far as the sound, the PC (MS-DOS) version features the original (Amiga) tunes and sampled effects (but, the intro music is better on the Amiga in terms of quality). Overall the PC version is superior to the ST and comparable only to the original (Amiga).
 
Screenshots
  • Risky Woods
  • Risky Woods
  • Risky Woods
  • Risky Woods
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Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms



43 colors
Atari ST



45 colors
Commodore Amiga OCS/ECS



112 colors
PC MS-DOS
 
Hardware information

PC (ms-dos based)

PC (ms-dos based)CPU: Various processors from Intel,AMD, Cyrix, varying from 4.77Mhz (Intel 8088) to 200Mhz (Pentium MMX) and up to 1995 (available on this site)
MEMORY: 640Kb to 32MB RAM (typical up to 1996)
GRAPHICS: VGA standard palette has 256 colors and supports: 640x480 (16 colors or monochrome), 640x350 in 16 colors (EGA compatability mode), 320x200 (16 or 256 colors). Later models (SVGA) featured 18bit color palette (262,144-color) or 24bit (16Milion colors), various graphics chips supporting hardware acceleration mainly for 3D-based graphics routines.
SOUND: 8 to 16 bit sound cards: Ad-Lib featuring Yamaha YMF262 supporting FM synthesis and (OPL3) and 12-bit digital PCM stereo, Sound Blaster and compatibles supporting Dynamic Wavetable Synthesis, 16-bit CD-quality digital audio sampling, internal memory up to 4MB audio channels varying from 8 to 64! etc. Other notable sound hardware is the release of Gravis Ultrasound with outstanding features!
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The PC (ms-dos based) (default) color palette
CGA: 16-color palette (4 on-screen)
EGA: 64-color palette (16 on-screen)
VGA: 256-color palette (256 on-screen)
 
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