Zool is a "Ninja Of The "Nth" Dimension" who is forced to land on Earth. In order to gain ninja ranking he has to pass six lands. The game is an original arcade platform game, relying on smooth, fast moving gameplay, colorful graphics and a wonderful intro soundtrack by Patrick Phelan that has inspired several modern electro/techno remixes. You control a little ninja by running and jumping through several levels platforms, traps and.... candies! Oh yes! You collect lollipops, Smarties and you fight with jelly pops and several other candy-style creatures! You have to enable the scattered check-points in each level in order to be able to progress to the next one and also to have a check-point loading when being killed by a moving chocolate etc! A typical (and tasty!) arcade platform game that will give much fun to play with.
Note that the game was bundled with the newly launched Amiga 1200 back then, although not the AGA version with enhanced graphics which followed later. Generally the original Amiga edition (and later, the AGA) is still widely considered to be the finest of the lot.
The PC version has nice colorful graphics and huge sprites. Although the game runs on VGA mode (which supports up to 256 screen-colors), the game looks inferior to its counterparts. Each stage offers up to 16 colors on screen (I wonder why the color-gradient at the sky is missing here!) while there are several frame-rate problems here. There are also a few details missing too. But still, the game is playable enough and looks ok.
Sound though is pretty good, featuring the original intro music and in-game SFX as long as you have a descent 16bit stereo sound card installed.