PC MS-DOS games list! 
 
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8bit Computers: 383
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 105
128bit Consoles: 26
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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
PC

Zool

Zool
GenreArcade Platform
Developer / PublisherGremlin Graphics
Released1992
Media1 x disk
Rating
Graphics:6.5
Sound:7.0
Gameplay:8.0
Overall:7.0
Reviewed byndial
A great arcade platform initially released on the Amiga as a rival to Sega's Sonic the Hedgehog and being Amiga's 1992 best-selling game! Release also on ST, PC, Archimedes and major 8/16bit video-game consoles (Megadrive, SNES etc)
 
Review
Zool Zool is a "Ninja Of The "Nth" Dimension" who is forced to land on Earth. In order to gain ninja ranking he has to pass six lands. The game is an original arcade platform game, relying on smooth, fast moving gameplay, colorful graphics and a wonderful intro soundtrack by Patrick Phelan that has inspired several modern electro/techno remixes. You control a little ninja by running and jumping through several levels platforms, traps and.... candies! Oh yes! You collect lollipops, Smarties and you fight with jelly pops and several other candy-style creatures! You have to enable the scattered check-points in each level in order to be able to progress to the next one and also to have a check-point loading when being killed by a moving chocolate etc! A typical (and tasty!) arcade platform game that will give much fun to play with.
Note that the game was bundled with the newly launched Amiga 1200 back then, although not the AGA version with enhanced graphics which followed later. Generally the original Amiga edition (and later, the AGA) is still widely considered to be the finest of the lot.

The PC version has nice colorful graphics and huge sprites. Although the game runs on VGA mode (which supports up to 256 screen-colors), the game looks inferior to its counterparts. Each stage offers up to 16 colors on screen (I wonder why the color-gradient at the sky is missing here!) while there are several frame-rate problems here. There are also a few details missing too. But still, the game is playable enough and looks ok.
Sound though is pretty good, featuring the original intro music and in-game SFX as long as you have a descent 16bit stereo sound card installed.
 
Screenshots
  • Zool
  • Zool
  • Zool
  • Zool
  • Zool
  • Zool
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Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms



24 colors
Atari ST



41 colors
Commodore Amiga OCS/ECS



54 colors
Commodore Amiga AGA



16 colors
PC MS-DOS



28 colors
Atari STE
 
Hardware information

PC (ms-dos based)

PC (ms-dos based)CPU: Various processors from Intel,AMD, Cyrix, varying from 4.77Mhz (Intel 8088) to 200Mhz (Pentium MMX) and up to 1995 (available on this site)
MEMORY: 640Kb to 32MB RAM (typical up to 1996)
GRAPHICS: VGA standard palette has 256 colors and supports: 640x480 (16 colors or monochrome), 640x350 in 16 colors (EGA compatability mode), 320x200 (16 or 256 colors). Later models (SVGA) featured 18bit color palette (262,144-color) or 24bit (16Milion colors), various graphics chips supporting hardware acceleration mainly for 3D-based graphics routines.
SOUND: 8 to 16 bit sound cards: Ad-Lib featuring Yamaha YMF262 supporting FM synthesis and (OPL3) and 12-bit digital PCM stereo, Sound Blaster and compatibles supporting Dynamic Wavetable Synthesis, 16-bit CD-quality digital audio sampling, internal memory up to 4MB audio channels varying from 8 to 64! etc. Other notable sound hardware is the release of Gravis Ultrasound with outstanding features!
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The PC (ms-dos based) (default) color palette
CGA: 16-color palette (4 on-screen)
EGA: 64-color palette (16 on-screen)
VGA: 256-color palette (256 on-screen)
 
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