Bowin and The Count Draculai a rather beautiful platform game on the Sam Coupe, being a mix of Bubble Bobble and....Bomb Jack!
A beautiful platform game on the Sam Coupe being a mix of Bubble Bobble and....Bomb Jack! Your mission is to collect all scattered diamonds across the screen. Each screen uses a different configuration of platforms upon which your hero may run and jump. Eventually, the levels re-occur a number of times with increasing difficulty. The enemies can be freed and then killed by collecting fruits scattered in each level.
The graphics detail and color usage are certainly pretty good and it is obvious that a great deal of care and attention has been taken over them, although the detail lacks of imagination. Sprite animation is ok, although the detail lacks of imagination. The sound is fine featuring in-game music along with a few typical sound effects.
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CPU: ZiLOG Z80B @ 6 MHz MEMORY: 32 KB ROM, 256KB or 512KB RAM (up to 4.5MB externally added in 1MB packs) GRAPHICS: Palette of 128 colours. Supports 256x192 (16 colours), 512x192 (4 colours), 256x192 (2 colours) and Mode 1 at 256x192 matching the display and colors of the ZX Spectrum. Was possible to display all 128 colors on screen in static images. SOUND: Six channel, 8 octave stereo sound by Philips SAA 1099 chip.