Bank Panic (also known as West Bank) is an action shooter game developed by Sanritsu and published by SEGA in 1984 being one of the most addictive games for its time! The game was successfully ported to SG-1000, MSX, Sega Master System, Amstrad CPC, Commodore 64, ZX Spectrum as West Bank, Atari XL/XE as Bang Bank.
STORY / GAMEPLAY This was one of my favorite games on the arcades back to the 80s. You're an Old West sheriff who must protect a bank and its customers from masked robbers. The layout of the bank is implicitly a circle with twelve numbered doors. You can rotate to the left or right and view three doors at a time. The doors will open to reveal a customer (who will drop a bag of money, making a deposit), a robber (who will attempt to shoot the player) or a young boy (who will be holding a stack of three to five hats, which you can rapidly shoot for a bag of money or bonus time). The level ends when all twelve doors have received one or more deposits. Note that at random intervals, a bomb will be placed on one of the doors and a rapid timer will count down from 99. You must move to that door and destroy the bomb with gunfire! But you should be more careful as shooting a customer, being shot by a robber, failing to destroy a bomb or failing to complete the level before the overall timer (shown by a bar at the bottom of the screen) loses one life. Although robbers can be shot on sight (such a kill is judged -UNFAIR- but carries no penalty), greater points can be earned by waiting until they begin to draw their weapons.
GRAPHICS / SOUND This version is written for the 48k ZX Spectrum models so the graphics (and the sound effects) here are typical little Speccy visuals! They are nicely designed and (strangely) they are quite colorful. The characters' animation is basic and features only few frames per sprite but adequate for this kind of game. The game's sound features a few poor "beep" sound effects.
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CPU: Z80 @ 3.5 MHz MEMORY: 16 KB / 48 KB / 128 KB GRAPHICS: Video output is through an RF modulator and was designed for use with contemporary portable television sets, for a simple colour graphic display. Features a palette of 15 shades: seven colours at two levels of brightness each, plus black. The image resolution is 256x192 with the same colour limitations. SOUND: Early models (48k) had sound output through a beeper on the machine itself. This is capable of producing one channel with 10 octaves. Late models (128k) fetured a three-channel audio via the AY-3-8912 chip, MIDI compatibility