As you progress through the levels of platform-adventure action, you will come across fairies which are rescued by touching them. Enemies include Venus Fly Traps, localized acid rain showers and dragons, which can be avoided or shot in the bonus shoot 'em up sections. You will need help to reach some levels.
The goal is to free several fairies from the bubbles in which the rotting crone has trapped them. The player can eliminate enemies by throwing a star-like weapon and travel rapidly from place to place by means of the falcon (replaced by a particularly-powerful trampoline in the Spectrum version). However, sometimes the journeys must be carefully planned out, since the falcon can transport the player on one-way trips, and if all fairies have not been freed from the previous area, it will be impossible to win. The player has a limited amount of time to finish. It's a tough game with long lasting gameplay!
The Sinclair ZX version features nicely drawn backgrounds and sprites much like the CPC and C64 but of limited colors (due to its hardware of course). Sprite animation and screen scrolling are both quite smooth.
Soundwise the game is good, offering a nice main-menu tune and a few in-game sound effects (identical to the CPC version). No music though during gameplay, found only on the Commodore version (and rocks!).