Sinclair ZX Spectrum games list! 
 
Total reviews!
Handheld: 57
16/32bit Computers: 668
8bit Computers: 383
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 105
128bit Consoles: 26
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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
Spectrum

Exolon

Exolon
GenrePlatform Shooter
Developer / PublisherRaffaele Cecco / Hewson
Released1987
Media1 x tape
Rating
Graphics:7.0
Sound:7.0
Gameplay:8.0
Overall:7.0
Reviewed byndial
Exolon is a Sci-Fi. flip-screen, platform shooter initially developed by Hewson in 1987 for almost all 8bits computers. The game was later converted to the 16bit Commodore Amiga and Atari ST home computers.
 
Review
ExolonSTORY / GAMEPLAY
You take control of a soldier thaty travels across several flip-screen levels filled with various generic aliens and mounted guns, homing-missile systems, landmines and other hazards. You can defend yourself with both a gun and a limited number of rocket-propelled grenades (activated by holding the fire button). Part way through each level there is a pod in which you can upgrade to an armored exoskeleton with improved weapons and energy levels. Apart from flying enemies that attack you, you need to destroy defensive systems like cannons and radars that prevent you from getting further. Just use your grenades and youll soon make them blow up in tiny pieces and scattered all over the place. Exolon also needs some strategy, as you must decide (the sooner the better) which way you should go, in order to avoid enemy fire (i.e. you can use teleport gates to change platforms). Overall it's a really nice shooter with loads of action and good presentation.

GRAPHICS / SOUND
The ZX Spectrum version is very decent for the standards of its era (mid-late 80s) and offers nice colors and pretty huge sprites. The screen is swarmed by various objects and sprites, so the frame rate tends to suffer at times! The game's sound is equally good, with a great main menu tune and the action is followed by a few catchy sound effects like explosions etc. Especially the intro music tune (available only on the 128k version) cannot be easily forgotten.
 
Screenshots
  • Exolon
  • Exolon
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Sound samples
Intro music:  In-game sound:
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms
Amstrad CPC
Commodore C64
Sinclair ZX Spectrum
 
Hardware information

ZX Spectrum

ZX SpectrumCPU: Z80 @ 3.5 MHz
MEMORY: 16 KB / 48 KB / 128 KB
GRAPHICS: Video output is through an RF modulator and was designed for use with contemporary portable television sets, for a simple colour graphic display. Features a palette of 15 shades: seven colours at two levels of brightness each, plus black. The image resolution is 256x192 with the same colour limitations.
SOUND: Early models (48k) had sound output through a beeper on the machine itself. This is capable of producing one channel with 10 octaves. Late models (128k) fetured a three-channel audio via the AY-3-8912 chip, MIDI compatibility
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The ZX Spectrum (default) color palette
3bit RGBi 15-colors palette (15 on screen)
 
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