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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
Spectrum

Rick Dangerous

Rick Dangerous
GenreArcade Platform
Developer / PublisherCore Design / Rainbird Software
Released1989
Media1 x tape
Rating
Graphics:7.0
Sound:7.5
Gameplay:8.0
Overall:8.0
Reviewed byndial
Rick Dangerous is a action platform game developed by Core Design for the Amiga, Atari ST, Amstrad CPC, ZX Spectrum, Commodore 64 and DOS based PCs. It's been one of the most anticipated games of its time offering great fun. The game is largely based on the Indiana Jones movie "Raiders of the Lost Ark".
 
Review
Rick DangerousThe game is largely based on the Indiana Jones movie Raiders of the Lost Ark. Set in 1945, British agent Rick Dangerous travels to the Amazon jungle to search for the lost Goolu tribe. His plane crashes in the jungle, and Rick must escape from the enraged Goolu. When the game starts Rick finds himself in a cave running from a rolling boulder, a famous scene from the Indiana Jones movie.

Rick can jump and climb, and carry a limited amount of bombs and ammunition for his gun. The gun is mostly used to shoot enemies, although most traps that can kill Rick can also kill his enemies if used correctly. The bombs are generally used for puzzle solving, such as blowing out certain blocks.

The Spectrum version is the only one entirely made in single-pixel graphics, but this is compromised by the way the Spectrum itself handles its graphics mode; only two colors (for foreground and background) are allowed per 8x8 square, so Rick can tend to blend into the background. This notorious color-clash can work for and against the gameplay. Movable walls are shown in markedly different colors to the surrounding scenery, and are far more visible than on the C64 and Amstrad versions; however, sometimes the background color is used, and this also has a nasty habit of masking other hazards such as spikes. Sprites on the other hand move fast and pretty smooth, which makes the game very playable.
The game made use of the 128k (and +2/+3 models) Spectrum's better sound quality, offering the epic introductory tune (missing on the CPC version) whilst there are several in-game SFX along with some short tunes playing at the beginning of each stage (also found on C64, Amiga and Atari ST!). The rating here is given for the 128k version. The 48k version offers limited SFX only.
 
Screenshots
  • Rick Dangerous
  • Rick Dangerous
  • Rick Dangerous
  • Rick Dangerous
  • Rick Dangerous
  • Rick Dangerous
 
Sound samples
Intro music:  In-game sound:
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms
Amstrad CPC
Sinclair ZX Spectrum
Commodore C64
 
Hardware information

ZX Spectrum

ZX SpectrumCPU: Z80 @ 3.5 MHz
MEMORY: 16 KB / 48 KB / 128 KB
GRAPHICS: Video output is through an RF modulator and was designed for use with contemporary portable television sets, for a simple colour graphic display. Features a palette of 15 shades: seven colours at two levels of brightness each, plus black. The image resolution is 256x192 with the same colour limitations.
SOUND: Early models (48k) had sound output through a beeper on the machine itself. This is capable of producing one channel with 10 octaves. Late models (128k) fetured a three-channel audio via the AY-3-8912 chip, MIDI compatibility
read more...
The ZX Spectrum (default) color palette
3bit RGBi 15-colors palette (15 on screen)
 
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