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Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
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Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
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Raiden - Lynx
Jungle Book, The - GameGear
Robocod - GameGear
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Game info
Spectrum

Batman The Movie

Batman The Movie
GenreAction Adventure
DeveloperOcean Software
PublisherOcean Software
Released1989
Rating
Graphics:8.0
Sound:8.0
Gameplay:8.0
Overall:8.0
Reviewed byndial
Batman (The Movie) is a multi-scrolling platform arcade game released by Ocean and severely based on the 1989 film of the same name. It was released in 1989 for the Amiga, Atari ST, PC (MS-DOS), Amstrad CPC, Amstrad CPC+, Commodore 64, ZX Spectrum.
 
Review
Batman The MovieSTORY / GAMEPLAY
Batman must save Gotham City from a lunatic villain called “The Joker” who plans to take over and bring crime and chaos. The storyline is loosely based on the 1989 blockbuster movie “Batman”. The game features 5 levels of action. Your mission starts at the Axis chemical plant (were Mr. Jack Napier fell into acid and transformed into the deformed “monster” we all know... the Joker!) As Batman, you have to hunt down Napier and fight all his deadly gang members in order to proceed to the next level. Your main weapons are your fists, your kicks and your trusty batarangs. You can also use a bat-rope to climb into higher platforms. On each level, the action perspective changes and you also drive (or pilot) your Bat-vehicles (like in the second level where Joker is chasing you and you have to run to your Batcave driving your Bat-mobile.) While driving or flying, you have to avoid various obstacles and traps (e.g. police blockades) –and, believe me this is NOT easy as the gameplay gets frustrating, at least in most of the game’s versions (actually it’s hard to control the Bat-mobile, while the Bat-plane seems more controllable. Note that the ZX Spectrum version runs only on the 48/128k models and not on the + models).

GRAPHICS / SOUND
The graphics here are nice, displaying all of the original details but with a very limited palette and color-clash problems. Note that the Spectrum version runs a bit smoother than the CPC, although their greatest difference is in the color quality (which is normal since the CPC produces more colors). Overall, the ZX graphics look identical to the MSX version as both machines offer 4-5 max colors on screen, mainly based on blue and black! In terms of sound, (specifically on the 128k) the game features the nicely composed main menu Batman theme and several in-game tunes along with a few nice sound effects (gunshots, explosions etc) -much like the CPC version. I should mention here that, in comparison, the Commodore 64/128 version offers excellent in-game tunes (due to its SID sound generator chip).
 
Screenshots
  • Batman The Movie
  • Batman The Movie
  • Batman The Movie
  • Batman The Movie
  • Batman The Movie
  • Batman The Movie
 
Sound samples
Intro music:  In-game sound:
 
Gameplay sample
 
Comparable platforms
Amstrad CPC
Commodore C64
Sinclair ZX Spectrum
Amstrad CPC Plus
MSX
 
Hardware information

ZX Spectrum

ZX SpectrumCPU: Z80 @ 3.5 MHz
MEMORY: 16 KB / 48 KB / 128 KB
GRAPHICS: Video output is through an RF modulator and was designed for use with contemporary portable television sets, for a simple colour graphic display. Features a palette of 15 shades: seven colours at two levels of brightness each, plus black. The image resolution is 256x192 with the same colour limitations.
SOUND: Early models (48k) had sound output through a beeper on the machine itself. This is capable of producing one channel with 10 octaves. Late models (128k) fetured a three-channel audio via the AY-3-8912 chip, MIDI compatibility
read more...
The ZX Spectrum (default) color palette
3bit RGBi 15-colors palette (15 on screen)
 
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