Sinclair ZX Spectrum games list! 
Total reviews!
Handheld: 57
16/32bit Computers: 676
8bit Computers: 395
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 105
128bit Consoles: 28
OnLine members
Currently: 6
Play old-school now!
Retro Partners!

Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
Best on handhelds!
Raiden - Lynx
Jungle Book, The - GameGear
Robocod - GameGear
Total hits!
Flag Counter
Game info

Dragon Ninja

Dragon Ninja
GenreBeat em Up
DeveloperImagine Software
PublisherImagine Software
Reviewed byndial
Bad Dudes vs Dragon Ninja (also known as Dragon Ninja) is a beat 'em up arcade game released on 1988 by Data East for coin-ops, and ported to the 16/8 bit home computers and video-game consoles by Imagine Software.
The game is also known as Bad Dudes Vs. Dragon Ninja. Your quest starts in New York City, where President Ronnie (based on former U.S. President Ronald Reagan) has been kidnapped by the Dragon Ninja and his thugs (well most of them are Ninjas too). You, as a member of the 'Bad Dudes' team, set off to find and kill Dragon Ninja. You fight your way through city streets, highways, sewers, train stations, forests, and even caves in order to spot the secret ninja base and rescue the president. But the Ninjas attack you in hordes (!). Other enemies vary from Road Warrior hooligans, dogs or even Karnov himself from the synonymous Data East game! The game offers seven stages through which you can pick up a Nunchaku, a knife or a sword to use against the foes. You can run and jump on several platforms, punch and kick the baddies while there are extra energy points left around, along with a few precious extra-time capsules (each stage must be completed before time runs out) and several other power-ups like soda cans that can partially restore your health. Note that, the game is heavily inspired by Shinobi and Double Dragon. The most disappointing aspect of this home conversion is that the 8-bit ports miss the two-players co-operative mode found on the arcade; they instead have an alternating two-player mode. More on that, jumping up or down to another tier isn't as responsive as it could and the combat can be a bit cumbersome. Also, strangely enough, the CPC port depicts a different introductory screen than any other home conversion, largely inspired by a famous Bruce Lee picture, yet this has nothing to do with the game...! Dragon Ninja is a difficult beat em up title, yet not that impossible to finish.

The Spectrum (ZX) conversion has some limitations in its visuals and the gameplay area runs in black & white. There are only a few colors around the gameplay frame and the status panel at the bottom of the screen and the sprites look a bit "blocky". Note that the Spectrum conversion plays better than the CPC, offering smoother gameplay and a bit faster action! Soundwise, the 128k version is decent, with a nice intro tune and a great in-game music along with a few simplistic sound effects when hitting the enemies.
  • Dragon Ninja
  • Dragon Ninja
  • Dragon Ninja
  • Dragon Ninja
  • Dragon Ninja
  • Dragon Ninja
  • Dragon Ninja
  • Dragon Ninja
  • Dragon Ninja
Sound samples
Intro music:  In-game sound:
Gameplay sample
Comparable platforms
Amstrad CPC
Commodore C64
Sinclair ZX Spectrum
Hardware information

ZX Spectrum

ZX SpectrumCPU: Z80 @ 3.5 MHz
MEMORY: 16 KB / 48 KB / 128 KB
GRAPHICS: Video output is through an RF modulator and was designed for use with contemporary portable television sets, for a simple colour graphic display. Features a palette of 15 shades: seven colours at two levels of brightness each, plus black. The image resolution is 256x192 with the same colour limitations.
SOUND: Early models (48k) had sound output through a beeper on the machine itself. This is capable of producing one channel with 10 octaves. Late models (128k) fetured a three-channel audio via the AY-3-8912 chip, MIDI compatibility
The ZX Spectrum (default) color palette
3bit RGBi 15-colors palette (15 on screen)
No comments added yet
Login to leave your message!
Retroshowcase games
Lethal Species
Music Player!
Play ZX on-line!!
Boot Screens!
Retro-games Trivia!
Old-school Crossword!
Is this my palette?
The logo evolution!
Beat them All!
Random Old Ads!
Design & developed ndial /
Free counters!