Sinclair ZX Spectrum games list! 
Total reviews!
Handheld: 57
16/32bit Computers: 668
8bit Computers: 383
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 105
128bit Consoles: 26
OnLine members
Currently: 32
Play old-school now!
Retro Partners!

Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
Total hits!
Flag Counter
Game info

Kung-Fu Master

Kung-Fu Master
GenreBeat em up
Developer / PublisherData East
Media1 x tape
Reviewed byndial
An excellent side scrolling beat em up released for the arcades on 1984 by Irem and ported to several 8bit platform (Amstrad CPC, ZX Spectrum , Commodore 64, Atari 2600/7800, Nintendo NES) in 1986.
Kung-Fu MasterYou control Keiji Thomas, a young Kung-Fu master whose mission is to rescue his kidnapped girlfriend Sylvia by the evil Mr. X! His girlfriend is taken into the last floor of a temple, and Thomas needs to fight his way to the top. You must fight through five side-scrolling floors full of enemies to rescue her using your punches and kicks. Enemies vary from young Kung-Fu students to masters, so you mission is not easy. Enemy projectiles such as knives can be kicked in the air to rebound them towards the enemy. Each floor features a few deadly spots too such as deadly exploding pots dropping as you walk each floor (not to mention dragons appearing breathing fire, and snakes roaming around!). At the end of each floor (just before you get into an elevator) you will face a level boss who's abilities are getting higher as you progress to the top. On the top floor resides Mr. X himself.
Kung-Fu Master is a great action fighting game, offering great fun but a lot of difficulty as you progress. Nasties can sometimes overcrowd the screen (coming continuously from left and right, along with dropping exploding pots which makes your lifespan rather short...

The game runs on 48k and 128 models. Although graphics are colorful enough for the Spectrum hardware (offering less details compared to the CPC and C64 versions), it fails on gameplay due to its slow action. Sprites move very slow here although their nice animation.
Sound on the other hand is good. The 128k Spectrum version offers some nice tunes (intro and gameplay) along with SFX.
  • Kung-Fu Master
  • Kung-Fu Master
  • Kung-Fu Master
  • Kung-Fu Master
  • Kung-Fu Master
Sound samples
Intro music:  In-game sound:
Comparable platforms
Amstrad CPC
Commodore C64
Sinclair ZX Spectrum
Hardware information

ZX Spectrum

ZX SpectrumCPU: Z80 @ 3.5 MHz
MEMORY: 16 KB / 48 KB / 128 KB
GRAPHICS: Video output is through an RF modulator and was designed for use with contemporary portable television sets, for a simple colour graphic display. Features a palette of 15 shades: seven colours at two levels of brightness each, plus black. The image resolution is 256x192 with the same colour limitations.
SOUND: Early models (48k) had sound output through a beeper on the machine itself. This is capable of producing one channel with 10 octaves. Late models (128k) fetured a three-channel audio via the AY-3-8912 chip, MIDI compatibility
The ZX Spectrum (default) color palette
3bit RGBi 15-colors palette (15 on screen)
comment on 2010-10-20 14:02:59
akmakasJoin Date: 2010-02-17
Γενικά αν πούμε πως η ποιο καλή έκδοση ήταν αυτή της Amiga μπορούμε να πούμε πως σε καμία περίπτωση δεν πλησίαζε το Coinop.Όμως πάντα θα αντιπροσωπεύει ένα αρκετά διάσιμο παιχνίδι στις αίθουσες τις οποίες
comment on 2010-10-20 14:03:20
akmakasJoin Date: 2010-02-17
Γενικά αν πούμε πως η ποιο καλή έκδοση ήταν αυτή της Amiga μπορούμε να πούμε πως σε καμία περίπτωση δεν πλησίαζε το Coinop.Όμως πάντα θα αντιπροσωπεύει ένα αρκετά διάσιμο παιχνίδι στις αίθουσες τις οποίες
Login to leave your message!
Retroshowcase games
Lethal Species
Music Player!
Play ZX on-line!!
Boot Screens!
Retro-games Trivia!
Old-school Crossword!
Is this my palette?
The logo evolution!
Beat them All!
Random Old Ads!
Design & developed ndial /
Free counters!