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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
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Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
Spectrum

Blazing Thunder

Blazing Thunder
GenreShoot em Up
Developer / PublisherHi-Tec Software
Released1990
Media1 x tape
Rating
Graphics:7.0
Sound:5.0
Gameplay:7.0
Overall:6.0
Reviewed byndial
A vertically scrolling arcade shooter which plays a Blazing Thunder is a vertically scrolling arcade shooter which plays almost like the Ikari Warriors series and released on Amstrad CPC, Commodore 64, ZX Spectrum and the 16bit Amiga, Atari ST. It's as playable as you'd expect something this simple to be, and hard enough to be addictive too.bit like Ikari Warriors and release on Amstrad CPC, Commdore 64, ZX Spectrum and the 16bit Amiga, Atari ST. It's as playable as you'd expect something this simple to be, and hard enough to be addictive too.
 
Review
Blazing ThunderSomewhere in the future you found yourself in the middle of a tank battle. There are no outstanding features to the game really, you just trundle your tank around the levels shooting anything that moves, until you come to the end of the level where a huge enemy awaits (a tank, a chopper etc). The further you go the better weapons you can collect as well as power-ups. Along your way you must avoid enemy mines too! It's as playable as you'd expect something this simple to be, and hard enough to be addictive too. Fun for a while but lacking lastability and cannot compared to the Ikari Warriors series gameplay I believe, but that doesn't stop Blazing Thunder from being a great little shoot em up.

The ZX port offers well drawn graphics with a variety of enemies and backgrounds to play against, much like the famous Ikari Warriors series, but the gameplay area is almost colorless and quite small. Though in monochrome, the main color used changes at each level. But sprites here move fast and screen scrolls smooth upwards.
The sound is fine featuring several SFX such as cannon/machine gun firing and explosions but no music.
 
Screenshots
  • Blazing Thunder
  • Blazing Thunder
  • Blazing Thunder
  • Blazing Thunder
  • Blazing Thunder
  • Blazing Thunder
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms
Amstrad CPC
Sinclair ZX Spectrum
Commodore C64
 
Hardware information

ZX Spectrum

ZX SpectrumCPU: Z80 @ 3.5 MHz
MEMORY: 16 KB / 48 KB / 128 KB
GRAPHICS: Video output is through an RF modulator and was designed for use with contemporary portable television sets, for a simple colour graphic display. Features a palette of 15 shades: seven colours at two levels of brightness each, plus black. The image resolution is 256x192 with the same colour limitations.
SOUND: Early models (48k) had sound output through a beeper on the machine itself. This is capable of producing one channel with 10 octaves. Late models (128k) fetured a three-channel audio via the AY-3-8912 chip, MIDI compatibility
read more...
The ZX Spectrum (default) color palette
3bit RGBi 15-colors palette (15 on screen)
 
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