Toyota Celica GT Rally took the racing games of the 16bits and 8bits era, into another dimension.
Toyota Celica GT, is one of the most realistic driving games for the 16bits home computers. Your task is to drive you Celica and beat your opponents (time is the most important), through 30 demanding levels of rain, snow, mud, sandstorm and other conditions. Your aid to this is your skills in driving and of course the guidance from your co-driver.
Toyota Celica graphics are -in one word- superb not only for the 16bits but also for the 8bit CPC and ZX. It features great inside car view, fantastic levels with different weather conditions, realistic view of the gear shifting and turning wheel. Although the animation is slow, the game is great fun to play. A very nice intro tune is also included and also a few sound effects of car engines, gear shifting and crashes.
CPU: Z80 @ 3.5 MHz MEMORY: 16 KB / 48 KB / 128 KB GRAPHICS: Video output is through an RF modulator and was designed for use with contemporary portable television sets, for a simple colour graphic display. Features a palette of 15 shades: seven colours at two levels of brightness each, plus black. The image resolution is 256x192 with the same colour limitations. SOUND: Early models (48k) had sound output through a beeper on the machine itself. This is capable of producing one channel with 10 octaves. Late models (128k) fetured a three-channel audio via the AY-3-8912 chip, MIDI compatibility