Sharp X68000 games list! 
 
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16bit Consoles: 78
32/64bit Consoles: 105
128bit Consoles: 26
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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
X68000

Populous

Populous
GenreStrategy
Developer / PublisherInfinity / Imagineer
Released1990
Media1 x disk
Rating
Graphics:6.5
Sound:7.0
Gameplay:9.0
Overall:8.0
Reviewed byndial
Populous, the first god computer-game, released on several computer and video-game consoles hardware such as Acorn Archimedes, Apple Macintosh (Classic), Atari ST/E, Fujitsu FM Towns/FM Towns Marty, NEC PC Engine/TurboGrafx-16, Nintendo Game Boy, Nintendo SNES, PC (MS-DOS), Sega Master System, Sega Mega Drive/Genesis. The Sharp X68000 port released in 1990 by Infinity and published by Imagineer Co. (JAP).
 
Review
PopulousPopulous was designed by Peter Molyneux for Bullfrog, released originally for the Amiga in 1989, and is regarded by many as the first god computer-game! It is the first game in the Populous series, preceding "Populous II: Trials of the Olympian Gods" and "Populous: The Beginning".
You play the part of a god who commands a small party of dedicated followers. The more followers you obtain and the greater their achievements, the more power you'll be given. Unfortunately though, it isn't all one way, because there's another god that wants his share of the cake... It's up to you to create a stronger following, attack the opposition using your massed forces and inflict a series of ecological disasters on his land in an attempt to the rule the land. And there are 500 of lands to master...
The main action window in Populous is viewed from an isometric perspective, and it is set like a tabletop on which are set the command icons, the world map (depicted as an open book) and a slider bar that measures the level of the player's divine power or "mana". Progress to the next level by increasing the number of your followers such that they can wipe out the enemy followers. God-powers vary from raising and lowering land (in order to provide flat land for your followers to build on) to earthquakes and floods (to destroy enemy lands or even...your lands...)! You may also create swamps and volcanoes. Followers can build houses, then create more followers which can turn into more powerful knights, and this increases your mana level.
Populous (and Populous II) offered a unique game-scenario for its time. So if you wanted to play god with your minions via a simple-to-learn interface, and almost unlimited variety, Populous was a must buy back in 1989!

The X68000 port is identical in graphics to the original, offering some nice details in the isometric perspective here. The tiny sprites (followers) are moving pretty good on screen, whilst there are some other nice animation touches such the moving sea, earthquake's surface shaking etc. All 16bit home-computer versions are graphically identical to the original (Amiga) version in terms of colors (up to 16) and details.
What really adds to the atmosphere in Populous here though is the background ambience with heart beat slowly beating in deep thumping sounds, while unusual almost orchestra chords play randomly on a backing of thunder crashing and wind howling! All those sounds are fully digitized and found only in the Amiga, Acorn Archimedes and Sharp X68000 versions!
 
Screenshots
  • Populous
  • Populous
  • Populous
  • Populous
  • Populous
  • Populous
 
Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms
Commodore Amiga OCS/ECS
Acorn Archimedes
Atari ST
Sharp X68000
 
Hardware information

Sharp X68000

Sharp X68000CPU: X68000 (1987) to SUPER (1991) models - Hitachi HD68HC000 (16/32-bit) @ 10 MHz OR XVI (1991) to Compact (1992) models - Motorola 68000 (16/32-bit) @ 16 MHz OR X68030 (1993) models - Motorola MC68EC030 (32-bit) @ 25 MHz
Also there is a Sub-CPU available (Oki MSM80C51 MCU)
MEMORY: 1-4MB RAM (expandable up to 12 MB), 1MB ROM (128 KB BIOS, 768 KB Character Generator), 1056KB VRAM (512KB graphics, 512KB text, 32KB sprites)
GRAPHICS: GPU (graphics processing unit) chipset: Sharp-Hudson Custom Chipset
Color palette of 65,536 (16-bit RGB high color depth) and maximum up to 65,536 colors on screen (from 256x240 to 512x512 resolution), up to 64 colors (from 640x480 to 1024x1024 resolution)
Graphics hardware: Hardware scrolling, priority control, super-impose, dual tilemap background layers, sprite flipping.
Graphical planes: 1-4 bitmap planes, 1-2 tilemap planes, 1 sprite plan
It supports 128 sprites on screen (1616 sprite size), 32 sprites per scanline, 256 sprite patterns in VRAM.
SOUND: Yamaha YM2151: Eight FM synthesis channels
Yamaha YM3012: Floating point DAC with 2-channel stereo output
Oki MSM6258: One 4-bit ADPCM mono channel @ 22 kHz sampling rate
read more...
The Sharp X68000 (default) color palette
16bit RGB 65,536-colors palette (16 to 65,536 on screen)
 
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