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16/32bit Computers: 668
8bit Computers: 383
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 105
128bit Consoles: 26
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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
msx

Freddy Hardest 1-2

Freddy Hardest 1-2
GenreAction Adventure
Developer / PublisherImagine
Released1987
Media1 x tape
Rating
Graphics:7.0
Sound:7.0
Gameplay:7.0
Overall:7.0
Reviewed byndial
Freddy Hardest is an addictive -but rather difficult- action adventure shooter developed for the Amstrad CPC, Commodore 64, MSX, PC (MS-DOS) and ZX Spectrum computers by the famous (Spanish) Dinamic software and released by Imagine Software back in 1987.
 
Review
Freddy Hardest 1-2STORY / GAMEPLAY
The game is split into two parts. The first part is a simple side-scrolling jump 'n shoot game where Freddy has to go through (from left to right) the planet's surface to reach an underground Base and get a code that grants access to the second part of the game. It's a tough quest though as you have to fight with several alien species from flying robots to mutant beings! Use either your high-kicks (for the flying enemies) or your laser-pistol (for enemies attacking on the ground). The second part is an action adventure style game in which you have to prepare one out of four available ships in order to escape the planet. You need to refuel it first, activate its hyper drive and find the code to open it. To do that, you must find and activate every single computer terminal scattered inside the Base! Once you finish all the tasks you can go down the hangar and fly away with the activated spaceship. Although this mission sounds easy, your quest is quite difficult as you're constantly being attacked (again) by alien species. Ok, both parts are tough to progress, but still, the game is great fun to play for a while! Oh, write down the MSX part 2 code: 897653 (same for CPC and ZX)!

GRAPHICS / SOUND
The MSX version is identical to the ZX Spectrum, in terms of visuals. As in all versions, part one is a classic horizontal scrolling "walk, jump 'n shoot" on the planet's surface. The screen scrolling is acceptable for an MSX game, while the sprites are large and nicely animated. The second chapter is a multi-platform action shooter, but with repetitive backdrops. Although it offers nicely drawn facilities of the alien spaceship's interior, gray color is mostly used in both backgrounds and sprites which makes gameplay frustrating as it is hard to clearly see the enemies and their gunfire. Note that the second part runs in flip-screen (as the CPC and ZX). Comparably, the C64 version plays faster and smoother to its other counterparts. The use of poor SFX is another negative detail for this version but at least the intro tune is fine and compares directly to the CPC and C64 versions.
 
Screenshots
  • Freddy Hardest 1-2
  • Freddy Hardest 1-2
  • Freddy Hardest 1-2
  • Freddy Hardest 1-2
  • Freddy Hardest 1-2
  • Freddy Hardest 1-2
  • Freddy Hardest 1-2
  • Freddy Hardest 1-2
  • Freddy Hardest 1-2
 
Sound samples
Intro music:  In-game sound:
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms
Amstrad CPC
Commodore C64
Sinclair ZX Spectrum
MSX
 
Hardware information

MSX

MSXCPU: ZiLOG Z80A at 3,58MHz
MEMORY: 32, 64 KB and 128 KB exist, 32KB ROM (16Kb for bios, 16Kb for Basic)
GRAPHICS: Texas Instruments TMS9918, Video RAM: 16 KB supporting a 16 color palette and up to 256x192 resolution (support 32 sprites).
SOUND: General Instrument AY-3-8910 (PSG), 3 channels, 8 octaves
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The MSX (default) color palette
15-color YPbPr-encoded palette (15 on screen)
 
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