Nintendo N64 games list! 
 
Total reviews!
Handheld: 57
16/32bit Computers: 668
8bit Computers: 383
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 105
128bit Consoles: 26
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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
n64

Doom 64

Doom 64
GenreFPS
Developer / PublisherMidway Games
Released1997
Media1 x cartridge
Rating
Graphics:8.0
Sound:8.0
Gameplay:8.5
Overall:8.0
Reviewed byndial
Doom 64 is a sequel to the Doom series (released for the PC MS-DOS in 1993 by id Software) released for the Nintendo 64. The game is a 3D first-person-shooter (FPS) and plays similarly to earlier games in the Doom series, in which the player must advance through 32 levels battling demons, collecting weapons and keys, and activating switches in order to reach the level's exit while surviving deadly ambushes and traps.
 
Review
Doom 64You play the role of a nameless space marine who survived the horrors of Hell in the two moons of Mars, Phobos and Deimosre, and turned to Earth. But demons still lingered within the abandoned halls and complexes of Phobos and Deimos, and this time a mysterious entity, possessing the ability to resurrect any demon it came across, recreated the entire demonic horde and made it stronger than ever before! A group of marines have been sent again to Mars to wipe out the new evil, but all except you died in the battles.
As the sole survivor of this group, you must fight through the entire onslaught of demonic enemies by yourself in order to keep them from attacking Earth. The objective of each level is simply to locate the exit room that leads to the next area, marked with an exit sign and/or a special kind of door, while surviving all hazards on the way. The levels are sometimes labyrinthine and feature plenty of items such as additional ammo, health increases etc.
Doom 64 began development in late 1994 by Midway Games under the supervision of id Software, and some gameplay elements were altered. More on that, all the weapons from the original Doom series are present, but redrawn with new sprites.
Due to Nintendo 64 hardware limitations, the game lacked a multiplayer mode.

Doom 64 is marvelous, following the success of the original Doom series for the MS-DOS. A common gameplay downside of the series is the inability to look up and down (crouch and jump) but still, the game is a pleasure to play!

The game's engine is wonderful for its time. The graphics are fairly impressive and the game still had a spooky atmosphere back in 1997. The fully 3D maze (and outdoor at times) environment with pretty detailed textures and sprites is really something. Note that the N64 version has been redrawn with several new sprites and textures (i.e. the chainsaw has two blades instead of one, the fists have bloodstained gloves instead of brass knuckles etc).
The sound is wonderful, following the original atmosphere and quality, with an ambient horror-style echo and several high quality sampled SFX.
 
Screenshots
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Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Hardware information

Nintendo 64 (N64)

Nintendo 64 (N64)CPU: MIPS R4300i-based NEC VR4300 at 93.75 MHz (connection to the system via 32-bit data bus)
MEMORY: 4MB of RAMBUS RDRAM (expandable to 8MB with the Expansion Pak) with 562.5 MB/s peak bandwidth.
GRAPHICS: 64-bit SGI co-processor (Reality Co-Processor) at 62.5 MHz chip split internally into two major components, the "Reality Drawing Processor" (RDP) and the "Reality Signal Processor" (RSP). 64-bit SGI co-processor (Reality Co-Processor) at 62.5 MHz chip split internally into two major components, the "Reality Drawing Processor" (RDP) and the "Reality Signal Processor" (RSP). Supports: 235x224 to 640x480 flicker free interlaced screen resolution. Hardware Z-Buffering. Hardware Anti-aliasing. Hardware Texture Mapping (32x32 pixel texture maps). Tri-Linear filtered MIP Mapping. Environment Mapping
SOUND: Stereo 16bit PCM audio capable of 64 channels at 44Khz
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The Nintendo 64 (N64) (default) color palette
24bit RGB 16,7 million-color palette (32,768 on screen)
 
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