The sequel to Capcom's 1987 smash hit fighting game Street Fighter released on the arcades and ported to all major home computers and consoles!
Fight your opponents in one-on-one close quarter combat in a series of best-two-out-of-three matches. The objective of each round is to deplete the opponent's vitality before the timer runs out. If both opponents knock each other out at the same time or the timer runs out with both fighters having an equal amount of vitality left, then a "double KO" or "draw game" is declared and additional rounds will be played until sudden death. Street Fighter II differs from its predecessor due to the selection of multiple playable characters, each with their distinct fighting styles and special moves. The game was credited for starting the fighting game boom during the 1990s!
The PC Engine features excellent graphics and sound much like the original arcades version! Oh yes, this 8bit CPU machine with the dual 16bit GPUs, offers great games, much like the arcades and its superior 16bit consoles. The game is well designed, featuring the backgrounds and the character models of the original. The animation is fluid and fast. The sound features digitized sfx and great in game tunes. A total success!
In-game music sample:
Some videos belong to retroshowcase.com (indicated); others not
CPU: HuC6280 8bit at 3.6MHz MEMORY: 8KB RAM GRAPHICS: Dual 16-bit GPUs (HuC6260 Video Color Encoder, HuC6270A Video Display Controller), 64KB VRAM, 482 colors at once out of 512, 64 hardware sprites, Supports: 256 x 256 to 320x256 flicker free interlaced screen resolution. A 512x256 mode is possible through fiddling with registers, but not SOUND: Capable of generating clear digitized sounds and harmonized music. Use of "Turbo Booster" add-on, could generate stereo sound.