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Game info
psone

Forsaken

Forsaken
GenreFirst Person Shooter
Developer / PublisherAcclaim Entertainment / Probe
Released1998
Media1 x cd
Rating
Graphics:8.5
Sound:9.0
Gameplay:8.0
Overall:9.0
Reviewed byP.Dial
Forsaken is a first person space-ship shooter developed by Probe and published by Acclaim, for the Sony PSX, Nintendo 64 and PC in 1998. It was praised for its remarkable graphics and sound along with its unique first-person gameplay.
 
Review
ForsakenA huge explosion has turned Earth almost a deserted place. The few survivors were brave enough to search for Earth's last remaining gold, but they had to fight the aliens wandering around with their ships and armed vehicles. You, are one of those survivors who must find the gold and kill everything that blocks your way. the aliens have great powers so you must always gather power-ups, energy and ammunition. Gameplay is a bit tricky at the beginning, while you'll have to learn how to pilot through the environment your hover-style ship. You can move in all directions available and it the control looks as if swimming in an ocean. This game strongly reminds me of the great PC game Descent, both having such a similar style of gameplay.

The PSX version, though it does not have the polygon smoothing technique of the N64 and the PC, it features great graphics with fluid animation, vivid colors, well-developed enemies and environments. As in all versions, the explosion and lighting effects are remarkable for the time! The sound is presented in Dolby with scores and sound FX that really add a lot to the game. Forsaken is a very good game indeed.
 
Screenshots
  • Forsaken
  • Forsaken
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  • Forsaken
  • Forsaken
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  • Forsaken
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms
Sony Playstation
Nintendo N64
 
Hardware information

Playstation (PSOne)

Playstation (PSOne)CPU: MIPS R3000A-family R3051 @ 33.8688 MHz
MEMORY: 2MB of main RAM, 1MB Video RAM, 512KB Sound RAM
GRAPHICS: Handled by CPU, Maximum of 16.7 million colors (24-bit color depth), Resolutions from 256x224 to 640x480, Unlimited color lookup tables, Maximum of 4000 8x8 pixel sprites with individual scaling and rotation, # Flat or Gouraud shading, and texture mapping, Emulation of simultaneous backgrounds (for parallax scrolling)
SOUND: ADPCM sources with up to 24 channels and up to 44.1 kHz sampling rate
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The Playstation (PSOne) (default) color palette
24bit RGB 16,7 million-color palette (all on screen)
 
Comments
comment on 2010-06-11 19:31:35
WonderboyJoin Date: 2009-09-12
Awesome game! Had it on my PC and seen it also on a N64! Very impressive!
 
 
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