Medievil is a 3D action adventure game, developed and published by SCEE for the Playstation in 1998.
' In a world that peace prevails, the demonic wizard Zarok returns from the underworld along with his zombie armies to bring darkness and disaster. Sir Daniel Fortesque, a mighty knight that died centuries ago, returns from the realm of the dead to prevent Zarok from destroying the world. Sir Fortesque is back in action brandishing his sword and shield against the numerous undead creatures Zarok spawned to rule the world. Apart from slaying the undead and send them back to Hell, Daniel must also solve puzzles and finally find Zarok and destroy him. Only then his soul will find eternal peace and he can rest forever. This game is sometimes difficult, while you need to wander around and check everything so as not to leave a puzzle unsolved (or a token un-collected). Camera zooms in and out quite often, sometimes being frustrating, but the game is great fun.
Graphics are great and the sprites are scary and funny at the same time (especially the zombies). The strongest feature of this game is the sound. The music scores are fantastic and spooky. Sound FX are plenty and fit well to the game. Medievil is undoubtedly one of the best games ever created for the PlayStation console.
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CPU: MIPS R3000A-family R3051 @ 33.8688 MHz MEMORY: 2MB of main RAM, 1MB Video RAM, 512KB Sound RAM GRAPHICS: Handled by CPU, Maximum of 16.7 million colors (24-bit color depth), Resolutions from 256x224 to 640x480, Unlimited color lookup tables, Maximum of 4000 8x8 pixel sprites with individual scaling and rotation, # Flat or Gouraud shading, and texture mapping, Emulation of simultaneous backgrounds (for parallax scrolling) SOUND: ADPCM sources with up to 24 channels and up to 44.1 kHz sampling rate