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Game info
psone

Loaded

Loaded
GenreAction Adventure
Developer / PublisherInterplay / Gremlin Graphics
Released1995
Media1 x cd
Rating
Graphics:7.5
Sound:8.0
Gameplay:7.5
Overall:8.0
Reviewed byP.Dial
Loaded is an action adventure shoot em up game with lots of gore, and launched in 1995 for the Sony Playstation and in 1996 for the Sega Saturn. This game is for adults since it features a high level of gore and violence!
 
Review
LoadedSet in a galactic prison located in the deepest darkest reaches of space Loaded is a game of survival. You control one of 6 demented prisoners (all with their own unique look, weapon and abilities) in search of freedom. The prisoners have all been framed for crimes they didn't commit (this time). The man who condemned you to this hellish incarceration facility is Fat Ugly Boy. Fat Ugly Boy plans to hold entire planets for ransom with his new physics-defying weapon. Before that however he needs to prove to himself that he has what it takes to defeat anyone so you are to be his lethal sparring partner in a game of death. There are different enemy types throughout the games 15 stages all of which die rather easily.
Break out of this hellish prison and track down the entity who framed you to serve time in this lawless world!
You use various weapons and special moves, depending on the character you choose (all of them are deformed monsters actually).
Surely, this game is for adults since it features a high level of gore and violence. You can play alone or with a friend, in two-player mode too.

The game offers superb dark graphics and luminous lighting tricks, with particularly impressive explosions. Camera perspective is from above.
Sonically the game is fantastic, accompanied by excellent sound FX and several techno-metal tracks.
 
Screenshots
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Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Hardware information

Playstation (PSOne)

Playstation (PSOne)CPU: MIPS R3000A-family R3051 @ 33.8688 MHz
MEMORY: 2MB of main RAM, 1MB Video RAM, 512KB Sound RAM
GRAPHICS: Handled by CPU, Maximum of 16.7 million colors (24-bit color depth), Resolutions from 256x224 to 640x480, Unlimited color lookup tables, Maximum of 4000 8x8 pixel sprites with individual scaling and rotation, # Flat or Gouraud shading, and texture mapping, Emulation of simultaneous backgrounds (for parallax scrolling)
SOUND: ADPCM sources with up to 24 channels and up to 44.1 kHz sampling rate
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The Playstation (PSOne) (default) color palette
24bit RGB 16,7 million-color palette (all on screen)
 
Comments
comment on 2010-06-11 19:33:03
WonderboyJoin Date: 2009-09-12
Never played it, but looks pretty good. I like the colors being used (as seen at the screenshots).
 
 
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