Twinworld: Land Of Vision is a great action platform game set in a fantasy world! It was released for the Commodore 64, Amstrad CPC, Acorn Archimedes, Amiga and Atari ST home computers in the early 90s.
STORY / GAMEPLAY You control an elf called Ulopa. Ulopa is a prince and the sole survivor of the Cariken royal family. Ulopa has to avenge his father's death and must travel through 23 progressively harder levels to find the pieces of a stolen amulet and confront an evil wizard called Maldur. The gameplay mainly involves jumping on different platforms and shooting magical balls towards enemies, which come in the form of various evil looking, fantasy animals (three in total). Each weapon might run out but it can also be replenished when killing the evil creatures. To complete a level, Ulopa must find a piece of the stolen amulet and go through the main exit door while he must also enter caves and reveal secret doors to find more bonuses. There's an option for when things get desperate: You can press the ESC key when you cannot do anything to proceed and the game will take you some steps back. But this will cost a life as well, so be careful with your moves and actions.
GRAPHICS / SOUND The graphics on the Amiga version are good, featuring colorful levels and smooth sprite animation and background scrolling. Comparably, there's more detail on the Amiga version compared to the Archimedes and the Atari ST; notice the color shading at the sky on the Amiga's backgrounds (the Atari ST and Archimedes versions are almost identical in graphics). The sound on the Amiga's version is very pleasant and includes nice in-game tunes, a few sampled sound effects as well as a very cool intro music.
GAMEPLAY SAMPLE VIDEO On our video below you may watch the Atari ST, Amiga and Acorn Archimedes versions of the game.
CPU: Motorola MC68000 7.16 MHz MEMORY: 512KB of Chip RAM (OCS chipset - A500), 512 KB of Slow RAM or Trapdoor RAM can be added via the trapdoor expansion, up to 8 MB of Fast RAM or a Hard drive can be added via the side expansion slot. The ECS chipset (A500+) offered 1MB on board to 2MB (extended) of Chip RAM. GRAPHICS: The OCS chipset (Amiga 500) features planar graphics (codename Denise custom chip), with up to 5 bit-planes (4 in hires), allowing 2, 4, 8, 16 and 32 color screens, from a 12bit RGB palette of 4096 colors. Resolutions varied from 320x256 (PAL, non-interlaced, up to 4096 colors) to 640x512 (interlace, up to 4 colors). Two special graphics modes where also included: Extra Half Bright with 64 colors and HAM with all 4096 colors on-screen. The ECS chipset models (Amiga 500+) offered same features but also extra high resolution screens up to 1280x512 pixels (4 colors at once). SOUND: (Paula) 4 hardware-mixed channels of 8-bit sound at up to 28 kHz. The hardware channels had independent volumes (65 levels) and sampling rates, and mixed down to two fully left and fully right stereo outputs