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Game info

European Championship 1992

European Championship 1992
DeveloperElite Systems
PublisherElite Systems
Reviewed byndial
European Championship 1992 is a conversion of the old Tecmo World Cup 1990 arcade game, with the title altered to make it seem modern back in 1992. It has been made into a rather poor, one-dimensional Sega Megadrive game, and it came out as an equally poor 16bit game for the Commodore Amiga, Atari ST and PC (MS-DOS). This is the closest you could get to Tecmo's fun arcade football game, and although its (several) glitches, it is quite good fun with plenty of goals and incidents in every match.
European Championship 1992STORY / GAMEPLAY
The game plays in side-on perspective. The full gamut of soccer rules and actions are implemented, including tackles (stealing), throw-outs, and penalty flags to remove aggressive players. Players run, steal, and defend better depending on who you pick, but unfortunately there is a little variation in the type of shots you can produce rather than several overhead kicks and diving headers. It's pretty slow-moving, but you get the essential action replays after a goal, which you can save on disk and load later.
The most unusual feature is that you actually control your goalkeeper, the best feature is probably the groovy brass band which match up and down the pitch in fine style at half-time.
All in all, the game is quite good fun. You get lots of goals and plenty of incident in every game, but it doesn't shape up well alongside either the other footies such (the older!) Manchnecster United by Krisalis Software.

Graphics are rather unimpressive for an Amiga game, and looked outdated for its time, which are pretty grim with a pitch that looks like it's been spray-painted in Deluxe Paint IV, and players completely devoid of any facial characteristics! Same as with the ST version, gameplay is slow with not that smooth enough player movements and pitch scrolling, in contrast to the PC version which runs much smoother. The game offers a nice introductory animated scene found on a single disk in the Amiga version.
Soundwise the things are a bit better. There is a spot effect for every shot, while several sampled sounds accompany gameplay (continuously crowd cheering etc).

In our video below you may watch the Atari STE, Amiga and DOS versions of the game.
  • European Championship 1992
  • European Championship 1992
  • European Championship 1992
  • European Championship 1992
  • European Championship 1992
  • European Championship 1992
  • European Championship 1992
  • European Championship 1992
  • European Championship 1992
  • European Championship 1992
  • European Championship 1992
  • European Championship 1992
Gameplay sample
Comparable platforms

14 colors
Commodore Amiga OCS/ECS

14 colors
Atari ST

14 colors
Hardware information

Amiga 500/500+

Amiga 500/500+CPU: Motorola MC68000 7.16 MHz
MEMORY: 512KB of Chip RAM (OCS chipset - A500), 512 KB of Slow RAM or Trapdoor RAM can be added via the trapdoor expansion, up to 8 MB of Fast RAM or a Hard drive can be added via the side expansion slot. The ECS chipset (A500+) offered 1MB on board to 2MB (extended) of Chip RAM.
GRAPHICS: The OCS chipset (Amiga 500) features planar graphics (codename Denise custom chip), with up to 5 bit-planes (4 in hires), allowing 2, 4, 8, 16 and 32 color screens, from a 12bit RGB palette of 4096 colors. Resolutions varied from 320x256 (PAL, non-interlaced, up to 4096 colors) to 640x512 (interlace, up to 4 colors). Two special graphics modes where also included: Extra Half Bright with 64 colors and HAM with all 4096 colors on-screen. The ECS chipset models (Amiga 500+) offered same features but also extra high resolution screens up to 1280x512 pixels (4 colors at once).
SOUND: (Paula) 4 hardware-mixed channels of 8-bit sound at up to 28 kHz. The hardware channels had independent volumes (65 levels) and sampling rates, and mixed down to two fully left and fully right stereo outputs
The Amiga 500/500+ (default) color palette
12bit RGB 4096-colors palette
(32 to 4096 colors on screen)
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