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Game info

Out Run Europa

Out Run Europa
GenreArcade Racing
DeveloperProbe Software
PublisherU.S. Gold
Reviewed byndial
Out Run Europa is a seven stage race across Europe, in an attempt to reclaim stolen secret files from enemy agents and to avoid police capture. Race across the English Channel on a super fast jet ski, battle with secret agents in your Porsche 911 or Ferrari F40, hit 170mph through congested streets on your Yamaha GP, brake waves in the Mediterranean on your turbo charged power boat. It was first announced in 1988 and the game's release was delayed until 1991, and it's definitely the best of the Out Run series. Released for the Commodore Amiga, Atari ST/E, Commodore C64, Amstrad CPC, Sinclair ZX Spectrum, Sega Master System and more.
The first two Outrun games didn't receive much acclaim. However, Out Run Europa showed that something worthwhile could be done with this vehicle racing series. The point is that, in Outrun Europa it is not only a matter of racing. Some secret files have been stolen by special agents who will stop at nothing in their attempt to bring misery to the world. As secret agent yourself, you have been chosen by your HQ due to your success to attempt to retrieve the files. They have supplied transport for you at certain check points in order to be able to qualify to the next level. The enemy agents will try to block your progress though, attempting to destroy you whether you are on land or sea, and the only way to defeat them is to fight back. On the roads, other vehicles may appear too, blocking accidentally your path or even knock toy into the road signs, resulting in you losing time.
The first level involves riding a Yamaha GP charged with a highly (but limited) power booster. Fortunately, boost canisters can be found in your path. From the motorcycle it's straight onto the jet ski. Enemies will drop bombs on your jet ski, but also there are more hazards on the water than on the land and these come in the shape of rocks, boat and lighthouse. Then, you will be able to take control of a Porsche 911. The car handles better than the motorcycle although it proves awkward to nip in between enemy vehicles. From the Porsche it's into a high powered speedboat armed with missiles that will destroy the police heli.
Although there are only seven levels, every single one is extremely hard and you will need great skills to progress.
Although the best in the trilogy, having a few neat touches, Out Run Europa looked very ordinary and unambitious when compared to the other racer rivals back in 1991, such as the Lotus series.

The landscapes are nicely drawn with different palettes on each level (up to 32 colors here used across the full screen), while there are plenty of objects on the sides of the race road, such as buildings, trees, rocks and signposts. Scrolling is smooth enough and makes the action fast and pleasant, though a bit difficult to avoid crashing especially on tight turns.
The sound is pleasant too, featuring a nice introductory theme, but you can only have either music or sampled (Amiga only) sound effects during gameplay, offering boost engine sounds, sirens, firing spot effects, explosions etc.
  • Out Run Europa
  • Out Run Europa
  • Out Run Europa
  • Out Run Europa
  • Out Run Europa
  • Out Run Europa
  • Out Run Europa
  • Out Run Europa
  • Out Run Europa
Gameplay sample
Comparable platforms

32 colors
Commodore Amiga OCS/ECS

31 colors
Atari ST
Hardware information

Amiga 500/500+

Amiga 500/500+CPU: Motorola MC68000 7.16 MHz
MEMORY: 512KB of Chip RAM (OCS chipset - A500), 512 KB of Slow RAM or Trapdoor RAM can be added via the trapdoor expansion, up to 8 MB of Fast RAM or a Hard drive can be added via the side expansion slot. The ECS chipset (A500+) offered 1MB on board to 2MB (extended) of Chip RAM.
GRAPHICS: The OCS chipset (Amiga 500) features planar graphics (codename Denise custom chip), with up to 5 bit-planes (4 in hires), allowing 2, 4, 8, 16 and 32 color screens, from a 12bit RGB palette of 4096 colors. Resolutions varied from 320x256 (PAL, non-interlaced, up to 4096 colors) to 640x512 (interlace, up to 4 colors). Two special graphics modes where also included: Extra Half Bright with 64 colors and HAM with all 4096 colors on-screen. The ECS chipset models (Amiga 500+) offered same features but also extra high resolution screens up to 1280x512 pixels (4 colors at once).
SOUND: (Paula) 4 hardware-mixed channels of 8-bit sound at up to 28 kHz. The hardware channels had independent volumes (65 levels) and sampling rates, and mixed down to two fully left and fully right stereo outputs
The Amiga 500/500+ (default) color palette
12bit RGB 4096-colors palette
(32 to 4096 colors on screen)
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