STORY / GAMEPLAY:The Prince of Darkness - Count Dracula - has cast his hypnotic spell on your lovely mistress, Mina Murray. Now you, Jonathan Harker, an adventurer and vampire hunter, must drive a stake through the heart of this vampire and save the fair Mina from a fate worse than death - eternal life as a vampire. Your quest is to rescue Mina by first destroying all of the coffins full of Transylvanian earth that Dracula uses to sleep in during the day. These coffins give him the strength to exist and he has scattered them everywhere. By following his trail and destroying them, you will eventually catch him up and drive him back to his castle in Transylvania - the only place where he can be finally destroyed forever. However Dracula is not alone. He has hordes of helpers who will fight you on his behalf. Owls, bats, snakes, rats and spiders are his beloved creatures (gargoyles and zombies) and mad servants that will attack you too. But most deadly of all are his Brides, who guard the last coffin in each location. And if a Bride is not there, then Dracula himself in one of his many forms will guard it. Fortunately you can restore your health by finding potions, and extra lives are available to pick up as well throughout the rooms visited. Also, picking up Holy Crosses allows you to fire a long-ranged holy beam attack (followed by a nice sampled bell sound), but only for a short period of time.
There are nine stages in total to play through (from Transylvania to England and then back to the evil Prince's castle in Transylvania), where the coffins are scattered in a labyrinth of rooms. In the last stage, Dracula's life force is nearly sapped as he confronts you in his old, world-weary form, and now need to destroy the last coffins and finally destroy the evil Prince).
Ok, Dracula basically involves a lot of wandering around, kicking and punching (!) small creatures and dead folk in such exotic locations. Level after level of unchanging, tedious, unimaginative walking-around-hitting-things gameplay without a trace of the film's storyline or atmosphere. The Amiga version follows the Sega CD game in terms of gameplay and scenario, though differs mainly (as expected) in visual and sound quality. Note that, the release for DOS is played from a first-person perspective, similar to other games like Doom or Wolfenstein 3D.
GRAPHICS / SOUND:Graphically it looks fine, but unfortunately it all gets rather dreary after a while. Characters are somewhat digitized, that were somewhat recycled from the Sega CD version, though animation is a repeating sequence and looks a bit jerky. I liked the backdrops though (although looks quite dark and brownish), offering some nice gothic-style details in all stages, and adding quite nicely to the horror-like atmosphere of the game.
The sound is satisfactory too. The game starts with sinister organ music while a single word "Dracula" appears on the screen, daubed in blood. The in-game sound effects are all sampled, but apparently, there is no music (and rather awkward for an Amiga game, especially when made from Psygnosis).